Scorching-Cleaver_No_Watercolor.png 2.0 MB
Scorching-Cleaver_No_Label.png 2.7 MB
Scorching-Cleaver_Transparent_Background.png 2.7 MB
March 13, 2019

Scorching Cleaver

Weapon (battleaxe), very rare (requires attunement)


You gain a +2 bonus to attack rolls made with this magic weapon. The battleaxe holds up to 8 charges and regains 1d8 expended charges each day at dawn. As long as there is at least 1 charge remaining, attacks made with it deal an extra 1d8 fire damage to any target it hits, and the battleaxe regains 3 expended charges each time you roll a 20 on an attack roll with it.


Erupting Slash. As an action, you can expend 3 or more of the weapon's charges to slash the air in front you. When you do, a line of flame 5 feet wide and 30 feet long erupts from the blade. Each creature in the line must succeed on a Dexterity saving throw or take fire damage equal to 1d6 per charge spent. If you expend all of the weapon's remaining charges in this way, the inferno deals an extra 3d6 fire damage and creatures take half damage on a successful save instead of none at all. The DC for this saving throw is equal to 8 + your proficiency bonus + the number of charges spent. Any flammable object caught in the blaze that isn't being worn or carried is ignited.


He swung the axe before him, hearing the wind tear asunder. The air was suddenly hot in front of him. Too hot. Burning hot. He could see the air itself catch, becoming a tumultuous inferno before him, laying waste to the horde barreling towards the encampment. When it was over, there was nothing left but their crackling, ashen remains.

Comments (2)

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Trevor Seyfried · March 13, 2019

I think my favorite thing about your items is that they stay true to the "feel" and the level of complexity of the items in the 5e DMG. I can tell you put a lot of thought in to their rarity and relative power level to other items of that caliber. One could easily drop most of your creations into the random item table in the DMG alongside the core items and be fairly confident that it wouldn't break the game. I am hoping that if you do eventually make a book, that it includes someway to merge your new items with the existing random tables so they could make their way into existing games in a way that feels natural. Thank you for all of your hard work!

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The Griffon's Saddlebag · March 14, 2019

Thank you, Trevor! There will be a book later this year - expect it around Christmas! There will definitely be loot tables in there, too, so you can roll on either those tables or the DMG's. Excited to get it in your hands!