Intrepid Knife
Weapon (dagger), common (requires attunement)
This short, run-of-the-mill dagger can make the timid feel brave, and is a common prop for storytellers. Whenever you make an attack with this weapon, you can create a small, harmless effect in its wake, such as a trail of sparkles or satisfying "whoosh" sound. The effect ends immediately after the attack. In addition, if you're holding the dagger, you gain a +1 bonus to any saving throw you make against being frightened.
"What'cha got there, lad?"
"A knife! I'm off to slay a dragon!"
Comments (3)
I always like seeing these minor magical weapons for adventurers just starting out, like your Instigator's Rod. Magical enough to help out a new PC, minor enough not to overwhelm.
Don't know where else to share this, but my friend and I just came up with a magic item that I believe you would have fun with. It's an item that summons a group of servants (unseen servant or skeletons) that follows your commands, but with malicious compliance if you have mistreated them in the past.
Anyone else see the Lightning Khopesh stats in the print version?
