Barbarian_TheIramancer_1-1.pdf 3.8 MB
April 15, 2024

Barbarian: Path of the Iramancer | New Subclass!

Barbarians who follow the Path of the Iramancer, or simply iramancers, experience their rage in waves of potent magic that defy the norm. These magical surges are channeled to manifest as potent spells, tearing through adversaries with magical force, rather than brawn. A barbarian that walks this path is a force to be reckoned with, as they unify the unrestrained might of their rage with a wellspring of magical power, leaving a trail of chaotic and arcane destruction in their wake.

  • Channel your rage to cast a variety of elemental spells!

  • Unleash explosive waves of magic as you change your elemental alignment!

  • Use your +1 weapons to benefit your spells, and even apply your Brutal Criticals to their damage!

Since not all subclasses are tied to a specific setting in Saddlebag Year 6, consider the following pre-existing settings to align this with.

  • The Bloodmire

  • Dendallen

  • Direstone

  • Everglacier

  • The Festerwood

  • Grymclover Forests

  • Magmarath

  • Orostead

  • The Upheaval

  • Val Linsen

Want to see what's next and join the playtesting sessions? Join the Discord to sign up for them each month!

As always, further revisions will be made here with published updates as they're released, as needed.

Credits

I was responsible for direction, design, and additional editing for this setting. However, this couldn't be possible without extra help. If you like this setting, consider supporting these other incredible creators:

TheArenaGuy — Editing

Damien Mammoliti — Subclass illustration

And all the passionate playtesters!

This release is also made especially possible by the extra generosity of $13+ Legendary Heroes! Thank you all so much for you support, and be proud of your place in the end credits! You've earned it!

Updates

1.1: Clarified that creatures other than you are affected by your Path Burst.

Comments (14)

M
Mattmon · April 17, 2024

how about a College of Clownery for Bard?

T
The Griffon's Saddlebag · April 26, 2024

I think that Mage Hand Press has a good one!

Z
Zach Collins · April 16, 2024

As part of the 6th lv feature its says that you gain resistance to damage from spells. Wanted to clarify if that's an actual feature or flavor text? Wording leaves me questioning it along with my inner dm going that might be a bit too strong along with the spell blast.

T
The Griffon's Saddlebag · April 26, 2024

That's RAW, yep! It's the same perk as the Ancients Paladin, but only for yourself. It's not unlike something like a Bear Totem bard, but limited only to spell damage. Should be okay!

B
Bee War · April 15, 2024

Amazing subclass, but I’m a bit confused how you know what spells each path can cast, does the player choose which spells each path has?

B
Bee War · April 15, 2024

Never mind 😁

R
Robby Flores · April 15, 2024

What cantrips and spells? I don't see the list for the options that should be available.

T
The Griffon's Saddlebag · April 15, 2024

I forgot to include the Path spell lists! Give it a redownload!

G
Get Your Crit On · April 15, 2024

Curious to see what the path spells are!

T
The Griffon's Saddlebag · April 15, 2024

I forgot to include the Path spell lists! Give it a redownload!

T
Teddy Paget · April 15, 2024

The way the subclass is worded, it makes me think that the magic paths (which I'm assuming are Cryomancy, Electromancy, etc) are supposed to have specific spells they have access to, but it seems that the document is missing those, or better descriptions of the magic paths. Is that an error? Or is magic path just sort of a flavor thing?

T
The Griffon's Saddlebag · April 15, 2024

I forgot to include the Path spell lists! Give it a redownload!

M
Matías Morales · April 15, 2024

Wooaaaa cool

T
The Cartography Shop · April 15, 2024

Can't wait for all the subclasses to get the foundry treatment!