Changes coming to the game
This announcement, while not coming this weekend, is something I've already decided to make, so here I'll tell you about the changes the game will have (hopefully for the better) and changes or things that were planned will be removed (some even things I've never mentioned) to make the game's development less problematic.
First changes:
-The eating minigame will be changed, since I didn't have as much experience with it when I made it as I do now, and now I'm thinking about how to make it more fun. I'm warning you that it will be more rhythmic.
-The BP (Belly Points) system will change. We will now only receive 1 BP per level, but skills will cost much less. For example, the first three skills we can access will all cost one BP. This will not only make it easier but also prevent unnecessary BP accumulation.
-The different belly skill branches will indicate whether that branch is more focused on physical damage, special damage, or support.
-The feeding machine will be more useful, granting certain specific status effects in exchange for money that will last until we go back to sleep. Currently, the one available only heals a small amount of health (meaning, its only use was the belly-playing mechanic). Now, they will give more useful status effects, although this time they cost money.
-The girls we can fight in the city will level up at the start of each chapter, and more will appear in the city as we progress.
-You can go to the gym with a big belly, watching animations of Selena exercising with a big belly. However, going with a big belly will cost two times instead of one.
-When Selena burps while walking with a big belly, if we are near an enemy, even if we are facing away from them, they will hear us because of the burp and begin to follow us as if they were listening.
-At home, you can unlock Selena skins! They will be unlocked and can be used as we progress through the story, and some new ones will be unlocked, including parodies of anime or video game characters. However, at key points in the story, they won't be reflected in cutscenes, but will be as we play.
Now, some planned content that will be removed:
- The dungeon mechanic, where we can choose different characters, will not be added.
- Some cameo characters will not be added.
Comments (1)
The changes are interesting, I can’t wait to see them in action
