Token Update
Hello Everyone!
We started expanding the list of tokens in the app, dividing them into the following categories:
Characters - playable and non-playable characters
Monsters - monsters, animals
Objects - smaller items, equipment
Structures - buildings, larger objects
Magic - magical effects. e.g. fog, fire, pentagram, etc
Imported - you can import your own models (fbx, obj, stl, glb)
We would like to ask you to help us figure out what tokens may be needed during the game, such as traps, obstacles, treasures, etc.
We would also like to know how many variations of each item you would find sufficient. For example, is one kind of barrel enough, or would you need 2-3, or even more?
Feel free to write your ideas in the comments or share them with us on our discord server.
Thank You!
Comments (5)
love the tokens and the import, i have imported a few items and its fantastic. question however, after adding an object, how can you delete it?
Well, we forgot to implement it, but it'll be available in the next build. Thank you! :)
Can you give more information on imported tokens, any suggested sites or content creators that build importable models or what type of format do you use or is there another post about that that i am missing?
Hello Greg! fbx, obj, stl, glb formats are supported - I've also added this information to this post. Thank you for asking!
I would have to say that all the items you have listed above, and I'd say as many variations as possible. I am assuming this to make this a better engione for VTT, and thus map making. The more variety we can get the better we can take a map made by you and add what's needed from your tokens to make it fit our needs as game masters. Just my 2 cents worth.
