Legacy of Hestia - R5
Changes from alpha:
-Fixed: Purchased potions not showing up in the inventory.
-Fixed: CG 25 and CG 26 not showing up in the gallery even when unlocked.
-Fixed: Item drops (other than magic stones) never dropping even when they should.
-Fixed: Item drops not stacking in the inventory.
-Fixed: Skills and spells carrying over to a new game.
-Fixed: Status UI not resetting properly when starting a new game.
-Fixed: Adjusted the letterbox to avoid sprites sticking in it.
-Fixed: Added SFX sounds where they were missing (If the feature was completed).
-Fixed: Some music, SFX and Ambient playing even when the audio is muted.
-Fixed: Minor typos.
-Changed: Letterbox made darker (#303030 to #000000) to be less distracting.
-Added: Item drops for all existing monsters, including the Silverback.
Changelog:
-Fixed: Aspect Ratio adjusts automatically now and no longer requires the user to restart the game.
-Fixed: Artifacts on the borders no longer appear on some aspect ratios after going through a loading screen.
-Fixed: Animation/video issues by switching over to "Static" resource management.
-Fixed: Minor typos.
-Changed: Healing potions can now be used during battles.
-Changed: Monsters will now drop items (including their correct magic stone).
-Changed: Frog Shooter and War Shadow have been made slightly stronger.
-Changed: Liaris Freese's effect has been doubled.
-Changed: Battle background from floor 5 to 7 has been redone.
-Added: Notification system.
-Added: Silverback monster.
-Added: 4 Characters (Misha, Maris, Rose, Liliruca).
-Added: Daedalus Street.
-Added: Quest "Moving Forward".
-Added: 11 CGs.
-Added: 9000 words (~30 minutes gameplay).
Download Link (Windows - 64bit):
MEGA
Download Link (Linux - 64bit):
MEGA
Comments (2)
not sure if its intentional or not but stats carried over to my new game as well as the quest potion unlock
Hmm... No, that should not happen. Thanks for letting me know, I will give it a look later!
