Vox Gremory Progress Report
Since the release of Entwined Roots (Patreon Version) I've been hard at work to refine Vox Gremory, as the game is about to begin covering Volume 9 and the protagonist has reached a good stage where he has unlocked five heroines (Rias, Asia, Akeno, Xenovia and Koneko), I feel like this is a good point where to look back and make sure the game has a solid base before moving forward.
In my previous full playthrough of the game, I noticed many issues that prevented me from calling episodes past the sixth "complete", that included mostly missing battles and missing sprites, but that has finally changed.
This month I began replaying the game, and fix issues as I encounter them, you can read and keep track of the raw changelog here: https://pastebin.com/N4fMVhhf but I'll briefly describe some of the main changes, starting with the one shown in the image: The remake of Akeno's sprite.
All of Akeno's sprites have been redone now, while the game still features older looking sprites since the game has been in development since 2024 (Such as Rias' sprite), Akeno was the only one who multiple people have requested to be redone.
I've been slowly fulfilling this request by remaking some sprites, but this month I've took some time to remake the rest. On top of that, I've also made new sprites for the older episodes where her sprites lacked entirely (Such as Episode 7).
I am happy to announce that finally, Akeno sprites are now complete. Plus, due to the fact that her sprites are now standarized (they use the same face) and partially the same clothes (such as winter uniform and summer uniform being similar), some memory was also saved... Not much, but enough to fit one or two new CGs!
Speaking of new CGs, Isabela has her unlockable image in the Gentlemen Folder because her battle (and Riser's) have been added. Now, all of the battles are finally available.
A lot of battle related bugs have also been fixed, and also did a few minor changes, but reading the todo list, I think I'll discover more bugs to fix once I start playing bigger battles where the whole board is full (Currently reached end of episode 11 in my playthrough).
But that's not all I've done so far, without counting Akeno's sprites (both remade and newly added), I've also made over ten new sprites, this means Matsuda and Motohama will finally stop wearing their winter uniform in summer, and Kiba will wear his tracksuit during the tournament.
I've also rebalanced the Sandbag minigame so that it will yield more experience (4x than before) so that you need to play it an average of three times (and still have some leftover experience) before you can progress with the story, or if you were to spend 3 FPs, you don't need to play the minigame at all before you have enough experience to progress.
This is just a small part of the upcoming update of Vox Gremory, as I continue to play through the game, I will fix, change and add more until I am happy with the result. There's still a lot to be done, but update by update, the game will someday be fully complete as many other projects before it.
And speaking of completed games, Digital Crush has received some progress too and I am currently drafting the end. Once that's done, I will be announcing the new game that will take its place so whether you're excited for Vox Gremory or Overlord, there are many exciting news in the upcoming months, so stay tuned and thank you for reading this far!
Have a nice summer! =)
