LANCER Update
The first LANCER playtest update is live. You can grab it over here.
This update includes a huge amount of changes and fixes, including an enemies section and a starting module. Have fun out there!
Comments (2)
Also, any chance of a Talent package designed for heavy gunners? Something to do with laying down sustained, overwhelming fire while advancing with heavy/superheavy rifles and cannons, instead of Crack Shot's precision shooting. Maybe restrict it to weapons without Line/Blast/Cone/etc. keywords to avoid stacking double bonuses on the same weapon type via other Talents.
Quick bit of feedback: the language for Leader III is confusing. "Spend" implies using and "consumed" implies something more than just using the die. It should either read "can use it to deal +1d6 damage" and "the die is spent," or just ditch the entire sentence with "consumed" and put in "instead of using it as accuracy."
