About EVE's Facial Expressions
I got a lot of input about this so short answer is yes, I'm thinking on updating it later
Long answer, here's how I decide what expressions to be ported to HS2. As mentioned before, EVE model has no facial bones but it came with its original morph for expressions. But here's a roadblock, HS2 has very limited expressions slot.
Take example of the most controversial one, the smile (mouth expression no.1 in studio/no.2 in chara creator). I had to decide between this
The reality is in the game itself, it's a mix of all of them in certain values, so going full value in just one of them may not be the best. For that smile I'm thinking to reduce the value to around half in the planned update. And also revising other expressions.
Let me know what you think, I can't cater to individual preferences but maybe we can make something that works for everyone.
Comments (7)
Figure 3 of Personal Will is more symbolic of Evy's personality characteristics. I have to say that the expression of spitting tongue and grinning on No. 13 is too exaggerated, which I really can't accept. The rest of the authors did a great job
No 3 is just mouth corner pulled up which is realistically impossible as the cheek muscles should move as well. As for no.13, yeah it's really bad, I didn't edit it manually as usual because I was afraid it may create error during importing as it is my first time using morphs that aren't created by my usual method. And of course, EVE doesn't have original BJ mouth because the game is not hentai game
You have created an old model of Ayane in the past. Is it possible to create Kasumi from DOA2? I would like to discuss the details in DM or Discord, but I can't find the link for that. I look forward to your reply.
Scroll up and you should see the option to send me a DM here
For what its worth i like the smile in the 3rd pic
Agreed. Even though it's not the most expressive, smile #3 looks the best to me.
I'm glad you're looking into to tweaking the model, I did find some of the smiling facial morphs quite jarring. Thanks for the hard work and looking forward to the update.
