HS2 Psylocke WIP Report
The hair of Psylocke Vengeance turned out to be not as simple as I initially thought (as usual). First of all it has a lot of bones to deal with. I want to preserve them and hope HS2 cooperate and said amount of bones won't drag performance too much.
As for the mesh itself...
Here's how the main texture looks like. Kinda reminds me of water color painting, certainly unlike regular 3D model. Also, despite the main texture being 2K, when ported as it is the sharp details will look awful with artifacts and other issues.
My principal on making head mods is to make it as accurate as possible but in many cases I have to make alterations so the head matches with HS2 body and overall style. While still maintaining the shape and other distinguishing features of the subject.
Still a lot to do but I'm looking forward to the result.
Comments (2)
And Luna Snow from Marvel Rivals! With the Cuni Treatment!
it looks really nicely done
