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June 30, 2019

Status report

Animation is still rendering... To be more transparent - animation's length is 2500 frames. Average render time per frame is around 4-5 minutes. So using quick maths:

2500*4 = 10000 minutes

10000/60  ≈ 167 hours

167/24  ≈ 7 days

7 days of non-stop rendering and only if it was rendered from one single angle. But well... it is not. So time can be doubled if not tripled.  I already optimizing it as much as I can. This is the price for higher resolution.

Comments (11)

J
Justin Goldian · July 9, 2019

Can't wait!

W
Wendigo · July 5, 2019

Best of luck! Really hoping to see more of Emily!

J
Justin Goldian · July 3, 2019

Hoping it is a decent length also :D. Mmmm

L
Lemonbread · July 1, 2019

I'm drinking, but no problem. I'm one of those people that pays for high results and not speeds. If it takes longer to put out a higher quality version of something, i'm totally cool with waiting for it.

S
Shawn · July 1, 2019

take your time, can't wait to see it! :)

M
Monty Chun · June 30, 2019

Is it possible to use a render farm?

G
Guilty · June 30, 2019

Technically yes, but affordable variants aren't much faster, if faster at all. So not worth it.

o
oogieboogie · June 30, 2019

considering how good the quality is, i'm not overly surprised. unless you have tony stark levels of tech, this is what it'll be! good luck!

A
Andrew Perry · June 30, 2019

I had no idea how intensive rendering something like that could be holy cow.

G
Guilty · June 30, 2019

I'm using very fast render engine and current render time is not that bad. If I was using blender - same animation could take months to finish.

T
TracerO · June 30, 2019

Can't rush quality