September 10, 2026

ANBW 0.6.4.X Build Release!

Heyhey Scientists! Today we are releasing the next build for ANBW!

!The Update is available NOW on Lewd Launcher!

Hotfix Patch now LIVE!
OLD saves currently bugged!
We´re working on a patcher for old save files next week :3

We are still very much focusing on clearing up the game loop to create more opportunities for players to engage with the world. You will find portions of Virtual Little Tokyo being more "lived in", more walkers, early implementations of citizen environmental interactions, hovercars and you can explore the close to final blockout of Upper VLT, giving you an idea of whats to come and what you´ll be able to visit in future updates!

A NEW MAIN MENU is going to greet you on loading up the game! Try interacting with Mel! "Go Crazy" xD

Over the years we invested a lot of time into building our "Narrative Engine" a huge collection of tools and workflows so we could bring the mega massive story our writer Doople has been working on to you. And with that mostly working as intended, we now have shifted focus to the core gameplay loop, mainly to polish up existing loops like "walking and talking", "exploration", interacting with characters ... but also to improve the combat and looting experience when encountering enemies. You can look forward to us adding a "Arena" Mode in an upcoming update soonTM to showcase what we envision your life in Melody´s Virtual Universe to be like!

Additionally you will find the first implementation of the updated Character Interaction in Sandbox (and Intimate Scenes), so use your mouse and start clicking and dragging away to see our characters react!

If you encounter ANY issues with Un-Censoring the build (if you´re supporting above T1M Tier), please hit us up on discord! <3

PIXELDRAIN Backup Link <3

Changelist:

Gameplay

  • Fixed damage application from enemies.

  • Fixed locomotion for different enemies when they are between attacks.

  • Two-Handed sword and pistol now applies the correct amount of damage.

  • Adjusted Shambler damage.

  • Fixed an bug where hurting slimes would stop them attacking.

  • A series of small backend changes that gives us more functionality when it comes to controlling characters.

  • Fixed an issue with the second phase of the Witch where she now does all her attacks.

  • Fixed issues with boss fights and they are now attacking correctly again.

  • Fixed smart object issues so that civilians walking the town can do things, which Helltaker have set up and worked on and made awesome.

  • Censor button should now work better.

  • Fixed an crash issue that could happen during killing bosses.

  • Added some minor passive energy regen.

  • Fixed a few sections where characters were penetrating the landscape during cinematics

Sandbox

  • Improved the reaction of the characters when they get clicked or dragged with the mouse

User Interface

  • Main Menu V3!

  • Updated the Censor/Un-Censor UI Button and Interaction flow!

Known Issues:

  • Melodys Room in the Main Menu has a bit of a static noise issue, reduce ambience / ambiance sound in gameplay options!

  • Characters sometimes penetrate the landscape during cinematics

  • Characters may rotate weirdly during cinematics or motion

  • Probably some more performance issues for lower end systems related to the Virtual Little Tokyo "Life" update. Keep us informed if you encounter really bad issues please!