October 17, 2025

Play YOUR way! Lovense Toy Controller Mode!

Heyhey Scientists!

For the past YEAR we have been working towards one of our most crazy immersive features for ANBW ever! Lovense Toys as CONTROL INPUT for the game!

The DEMO is ready to go and if you have any of these Toys: Nora, Max 2 or Solace Pro, you can test out the new input feature right now!

To find out more about Lovense Toys and get your own, go click the link below:

Lovense Store

Get the DEMO by clicking one of the links below:

MEGA

PIXELDRAIN

For our current patreons: Hi! We love you <3

The DEMO is a shortened showcase of the existing content of the latest build. You are not missing out if you skip this one.

That said we optimized the prologue route (a bit hardcore) and would LOVE to hear your feedback on how you would feel about having the option to pick a "fast path" for the prologue instead of simply jumping into the character creator directly? Compared to the previous very long, very cinematic experience?!

No matter if through Toy control or other means, let us know if you enjoyed it, what you think about this build and as usual thank you so much for your support!

I Let a Lovense Toy Control Our Game… (YouTube)

Comments (16)

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IvySong · October 29, 2025

ngl... I saw that image on my feed with Melly all wide eyed at a toy and got excited that maybe there was going to be a collab for a toy for us girls too!

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BIG BANG · November 11, 2025

Tell me more. Also sorry for the late response xX

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Crusader Cat · October 25, 2025

How do i connect my lovense toy in game?

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Audrosia · October 20, 2025

Got a suggestion just thought of now what would work wonders with this new feature with toys as inputs and thats virtual reality granted quite a challenge to do but just had to throw the idea out there even if it's been asked already before Also got another idea What about an actual toy half body or full or something alike that can be tracked through that half doll or full body doll being used as the control input now that's an amazing idea but not easy to pull of plus if lovense themselves would make it oh boy that would be a crazy thing and would be a amazing one of a kind toy bc I know for sure nothing that sophisticated that does not break the bank do not exist atm too my knowledge at least. What an amazing idea that is random thoughts for the win.

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Timothy Wink · October 18, 2025

I loved my time with the demo and I can clearly see the care and passion that went into every element. The project feels like the start of a true masterwork, and I’m eager to play the finished game. At the same time I want to be honest about my experience: limited by older hardware, I couldn’t enjoy every moment as smoothly as I would have liked. System Specs - CPU: Intel Core i7-6700 3.40 GHz - RAM: 32 GB DDR4 2133 MHz - GPU: NVIDIA GeForce GTX 1070 8 GB - Storage: ~1 TB 3.5-inch HDD - System age: Roughly 9–10 years Lovense Toy -Max 2 Performance Observations - The demo ran on my machine with only minor stuttering, which is impressive given the system age. - I encountered occasional visual bugs and scene lag, and audio sometimes fell slightly behind the action. - The toy connection feature worked when it connected, but it could be inconsistent; timing and haptic/pattern sync were occasionally out of sequence with my inputs. - Overall the technical issues were tolerable and did not completely break the experience, but they did prevent the game from running as smoothly as it deserves on modern hardware. Narrative and Design - The story I experienced in the demo is engaging and clearly well-crafted. It felt slightly rushed in the slice I played, but I can tell exactly what the game is trying to achieve and I want more. - Visual patterns, atmosphere, and design choices produced strong vibes that communicated the game’s voice and intent. - The project’s craftsmanship and creative ambition come through at every turn; it’s an inspiring piece of work that sparks ideas and excitement. Final Score and Closing - Score: 7 out of 10 (likely to increase once played on a modern system) - Closing: This demo made me both joyful and impatient—joyful because the game’s heart and talent are unmistakable, impatient because I don’t yet have the hardware to experience it in its full glory. I’m grateful the demo ran as well as it did on my setup and I’m deeply excited to revisit the finished game when I can. This project is an inspiration.

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BIG BANG · October 18, 2025

Thank you so much for the detailed feedback, love it <3

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Backstabath · October 18, 2025

Hey y'all wanna tell me why Windows Defender picked up a Trojan from MEGA? Trojan:Script/Sabsik.FL.A!ml

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BIG BANG · October 18, 2025

Depends on what kind of report youre getting. Windows has a tendency to over-report files using their AI detection system. It would be easier if you went to our discord and pinged Helltaker from the Dev Team to see whats what.

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Brendan McClintock · October 17, 2025

Is there an android version?

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BIG BANG · October 17, 2025

No ;(

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brunoais · October 17, 2025

There's a typo 30s into the video "you can now use you lovesense toys" 2nd "you", should be "your"

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BIG BANG · October 17, 2025

Yup we´ve seen xxD

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Tashi Gibson · October 17, 2025

Oh wow I wonder how this works with the Solace Pro, got to try. :D

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BIG BANG · October 17, 2025

If you encounter any problems just hit us up on discord and we´re gonna be there to give additional support. Since its a worlds first we´re definitely still looking to improve the gamer experience :3

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Bobby · October 17, 2025

Is this the same as third crisis where lovense paid them money to only allow lovense for their game, or is it compatible with intiface central?

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BIG BANG · October 17, 2025

We´re not getting paid anything by Lovense xD Wait we can? Wawawa :O Dont give us any ideas xD That said at the moment we are exclusively supporting Lovense Toys, mainly because its fun to work with them, they are good partners to advertise our game with and it reduces scope creep to only support one toy producer. We will look into other providers and their solutions (or intiface central) towards end of the games development cycle, close toward the release.