UPDATE 1.8.3
Hi guys.
Another update. So that you will not be bored while we are working on the city, we are launching a series of events for your colonies with interesting prizes.
This is a test event, and we will track possible errors. But mistakes should not be.
Participation in the event is not mandatory. But takes into account all the colonies.
We fixed known bugs and visual bugs.
We also made some technical amendments to prepare for the Christmas events.
Have a nice day. See you.
To start the game you need:
GAME LAUNCHER | ADOBE AIR
Comments (50)
I had done easy/basic training for my farmers twice, for 36xp each, so the event should be tracking 72xp but is only showing 36xp; bug?
When i download launcher from the website, i only manage to get version 1.7.3. how do i get 1.8?
Currently 1.8.3 is the patron version, you have to pledge for that
me too
What was the special colonist reward for the challenge that just passed? Very curious to know what I am missing out on...
Each colonist has different parameters. They have enhanced skills.
Hello, can u please add graph which will show is it asian or european, cuz i have real problem with understanding who is who
In the future, that won't be a problem, since you need to focus on getting colonists with a specific skill level instead of finding someone that matches an identity description
Hi there, is the area in City Hall for -my office- used for anything... I see the main character sitting in his chair with some other NPCs around, but there is nothing that activates or happens aside from being able to highlight a little circle on a HUD display that I am assuming is meant for humans... Just curious about it,.. wondering if I may be missing something to get whatever needs to be happening in there started. -Thanks again... your game is addicting as hell...lol Cheers! ;)
Currently the city hall isn't used for anything major
I have to reach... 133.100 XP points for the final reward, about 370 full trainings. May I recommend a function to train more than 1 colonist at once ? I have the cash to do it, but it's taking me forever in clicking to train my miners ^^' At least I'll have my 20 miners in SUPER BADASS mode after that, some kind of human hulk berzerkers kicking the stone barehanded.
At the moment there is no way to select several colonists at once, there is an idea of it in the next update
It would be nice to get the reward of the event straight away if you reach the goal before the time runs out. I've already finished mine and there are 9 more days to wait for me to get the reward.
Yes, but we decided to make a reward at the end of the event.
Just wondering if you actually acknowledge the comments as feedback before deleting them. Hope that feedback helps (and would be great if there was actually a place to send feedback directly instead of putting it into comments). Also, get a discord channel guys, I'd love to join it and communicate with others about this game. Most games get one and I'm sure it's 100% worth it
You can just DM them on their patreon page. They don't delete things unless it's something bad, people are curious and the have different questions. Me and Brothelton have a discord server, even if it is just the two of us.
Hi Pandorium Devs! I've spend many hours enjoying your game. For the event though, once I made it to the first milestone, I logged back in the next day and my progress reset to 0 with no reward.
I checked and found no problems. You have 2880 experience. Perhaps a visual error. If it repeats, then reinstall the game.
Hello Pandorium Team, i have a small problem. I can't breed alien and human anymore. I rencently change my computer by the way, maybe my patreon code is no longer valid ? (Or did I miss an update with pâtreon sub and breeding ?)
i believe the code is used and it will always be valid, since it is activated, i don't think you missed any updates regarding breeding, except for sex poses
I love the new city challenge events so far, looking forward to seeing what the prize is. One thing, I notice that the portraits in allocation for the hybrids still seem to be reversed. Infants show adolescent portraits, and adolescents show infant portraits. Is this a simple coding mismatch? Also, it's really hard still to sell colonists when you have a lot. If we could have a screen at the market that functions like Monk's colonist selection for quests does, then we could sell unwanted colonists faster.
Regarding trade, I said earlier. We will not make a quick sale. Because with the advent of the city, we will completely revise the system of control of colonists and trade.
Bug Report: In the breeding mini-game, if you get a yellow EXP-ball and it pushes one of your breeders up to the next level, you lose the experience points from the yellow ball (though not the points from any regular red balls) for BOTH colonists. In one case (this happened to me a lot recently) the colonist didn't even make it to the next level after losing the yellow-ball experience; I don't know if the skill point I selected was assigned or not (I don't remember what the score for that skill was before the mini-game).
this is a bug that has has been in here for a while, it's not just yellow EXP-balls, you might lose the exp, but when you level up by breeding, you don't get a skill point, you just level up and it's a waste of EXP, since you level up but don't get a skill point.
I have small favor. Example: Lets say I have 1328 colonists, 1656594 food, 7168656 minerals, 3911362 cash. Can you add, or change the display system to: 1 328 colonists, 1 656 594 food, 7 168 656 minerals, 3 911 362 cash or 1.328 colonists, 1.656.594 food, 7.168.656 minerals, 3.911.362 cash. Sometime it's hard to see where should be sepatation between each "k(thousand)" in numbers. Of course in all larger numbers. :D
Thank. We will think how to do it.
Is this the first event? And does everybody have the same event? Everybody is talking about training your miners but my numbers don't add up to anyone who has talked about this here. I need to gather a total of 121000 Exp with my miners and I get a total of 2359000 e Reward currency + the unique colonist. From my calculations you make profit either way if you can reach the end goal as training your miners with the most expensive & unefficient training will still grant you profit. Needless to say I don't have 2.3 mil in my backyard so I have to achieve the same goal with 1.5 mil. However because of this I have to go with the second cheapest training with 71 miners, 72 Exp per miner per training. Needless to say I have to train all of them for around 25 times, so 1,8k trainings in total. This makes it very apparent for me that this game really needs ways to manage large groups of colonists to train, relocate, put to work etc. I think this would really improve the game and I am only doing the event because I should be studying right now and to see what the unique colonist is like. Without a feature to manage large groups I won't participate in any similar events as I can't spend hours for some almost useless money and a unique colonist who mostlikely can't live up to my expectations. However if you fix that problem I think events like this are a great addition.
The event is the same for everyone, but different requirements. Because everyone has different colonies.
I'm very new to the game, and I'd like to know if there are only humans in the game so far in the free version, and if so, when aliens will start to appear. I see the episode list mention a visit, but I have no idea how to trigger that. I'm also considering becoming a patron for the $10 tier, but I'm afraid I don't know how Patreon works with payments.
So far, the Sirians and other races are not available for free users, if you are a patreon, $1 or higher, you get the patreon version and the sirians, however they are available after 2 days in real time has passed after you purchased the market. The first day of every month is when you pay automatically the amount you chose. $10 tier gives you the patreon version and a house with a slave, that's it, so if you're unsure what you want then you can just get the $1 tier for the patreon version and try it out for a couple of months.
How do I contact developers for a bad code issue?
by talking here, or send them a pm
Hi, I'm quite new to this project but is interested in becoming a Patron. I have already played the game for free for a bit while, and I notice that the newest version for free players is the 1.7.0 version while the newest one released is 1.8.3. Now I know Patrons get the privilege of getting early access to the newest version every time; so does that mean when I pledge the $10 Patron I will be able to get the 1.8.3. version right away and my free account will be upgraded? Will I always get the early access to the newest version of the game as long as I'm pledged to it in the future? Thank you very much!
Short aswer: Yes!
I'm reading a lot of people talking about prohibitive costs to completing this event. I dont know how the game calculates your goal( I saw someone say 18000, but mine is only 13000), but I calculated that I can achieve that with less than 200 000 money and the prize is much higher than that( around 250 000) with a unique colonists as well. Not to mention that I was able to reach the second last tier in 2 hours and I will finish when my next group of colonists becomes working age. I would say for me this seems like good event design. All that I had to change to complete this challenge was my priority for training spending to mostly strength. It is all money that I would have spent anyway, but now I have an extra incentive.
How do you join this event exactly, don't see anything from it in game(fyi i am not a patron atm)
I'm not sure how to train my miners, what do I need to do?
Have a mining hostel. When you send miners to the mine, but they aren't asigned to actual mining, they will be in the hostel. There you can train inactive miners. Same works for farmers, breeders work a bit differently as only pregnant woman are considered as actively working.
I can't get past the four loading dots. Screen just dims a little and music keeps playing.
Run as administrator. If this does not help and the download does not start after 3-5 minutes, then you have files that are damaged when downloading. Reinstall the game (after removing the folder with the old game).
Hmm, it seems to be very interesting. I'll join this competition.
Welcome! ;)
god that impregnation game is annoying -.- is it at least optional?
Left side is two buttons, one filters out preganncies, the other skips breeding games.
I can't get past the character creation screen, because whenever I click create nothing happens.
Can someone help me please?
im liking the event thing. this event isnt vs other play which is nice.
Thank. We wanted to make the event do not interfere with the main game.
wonderful, how long do you think it would take for the big update?
As much as it takes to work. It is impossible to say unequivocally. As will be ready, I will inform.
