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March 5, 2018

UPDATE 1.7.4

Hi guys!

The update is ready to be downloaded.

This update has a main focus on food.

We have finalized the feeding system of our colonists and corrected some errors related to this.

Now, if your colony does not have enough food (more people than food), the colonists will begin to starve. And if the food is not enough for a long time, they will start leaving your colony.

In order to stop the migration of colonists, you need to observe the balance of food in your colony.

We also added the opportunity to develop your farm. Now you can develop not only the farm, but each of its sectors separately.

The farm level gives you new jobs as before. But the level of the sector increases the production of food.

Later, we'll add some more modifications to the farm, but now it's not necessary.

Now everything is ready to work on assessing the colonies of our universe.

Fair play - honest rating.
We warn unscrupulous players. Before the release of the rating we will clear all the colonies that were engaged in deception. We know who does this and did not pay attention to it before, but after the issuance of the rating colony, we consider it not fair if players unfairly play, will take first place.

The warning about the violation looks like this:

This message says that we know about your attempt at a dishonest game. But, also we understand that there can be system failures, and we treat each case individually. If you did not do anything, then you do not need to worry. You can ignore the message.

If, however, the violation is confirmed and it will be repeated many times, we will clean up the colony that conducts the dishonest game. We consider this to be fair to honest players.

I sincerely hope that you will not see this message:

The next update will be the long-awaited rating of the colonies of our universe and weekly awards based on the colony statistics. ;)

Have nice day!

Comments (74)

A
Arjun Kale · March 25, 2018

having trouble working the game! getting error that I have lost connection to the server

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PANDORIUM · March 30, 2018

Configure the TLS - <a href="https://www.patreon.com/posts/connecting-17029659">https://www.patreon.com/posts/connecting-17029659</a>

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Christian Schmidt · March 17, 2018

No Breeding because of "not enough recources"? Why and how? Can anybody explain that to me?

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PANDORIUM · March 17, 2018

If you consume food more than produce, reproduction stops. you need to produce more food or buy it on the market.

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Colby Branscom · March 17, 2018

hey I'm new to the game and first bought the 10 dollar reward but decided to change to the 50 dollar how do I change that in the game if I already added the 10 dollar code in the code box

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Gyo · March 17, 2018

I think you have to wait for your patreon status to update ingame . Might take a while

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Nikita · March 15, 2018

Prompt. When does it become possible to interact with aliens? (except for jobs search for people) And when you open the spaceport and casino club

G
Gyo · March 15, 2018

ASAP :)

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Namvy · March 14, 2018

General Question Are the business sector and spaceport sector getting specific nodes just like the rest? Been thinking about this for some time now and at best this is what i could come up with regarding what id personally expect it would be Business sector: - Night Club (red light district?) - Star Casino (generates money based on gambling) - Bank of Universe (it's a bank..) - Other (leisure for visitors and colonists?) Spaceport: - Ship dock (the more upgraded the more different alien species can visit at one given time) - Decontamination (prevents diseases and fungal infections that can affect growth of crops) [the better the more effective] - Security point (pro / anti smuggling, bribing, checking for contraband) [the higher, the more options if an event is triggered] - Storage dock (the more upgraded, the larger the amount of trading of goods/slaves can be done) Are you guys planning something similar to this, or is this way out of your initial idea of the project?

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PANDORIUM · March 15, 2018

Yes. All this is planned. Only you are not quite right about the spaceport. In the rest all is true.

M
Maku Hiyashi · March 14, 2018

I've become a patreon and redownloaded the game but it still says it is version 1.6.5.1. how do I get this new version? how will I receive my patreon code as well? thanks in advance

G
Gyo · March 14, 2018

Check your mail for code. When you get it, you have to enter it ingame in main menu , Patreon

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Gyo · March 12, 2018

#Idea Maybe you can add something like "Market lvl" or "Trader lvl" ? For example if you are completing missions for slave trader , better colonis will be for sale or something ? Also neat would be adding colonist special genes like "super fertile would rise chance for twins and triplets" , "strong would rise 1.5 X mine production for this colonist" etc ? of course with negative genes like weak , infertile , clumsy etc

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PANDORIUM · March 12, 2018

Hello! In this respect, we are already preparing an addition. It will be released after the rating. This is due to achievements. For example, you have reached a new level in the trade and receive discounts on the following purchases. A new level in extracting resources gives you a bonus to mining and so on. First we need to adjust the rating. After that, we will proceed to the achievements. At the moment we have written about 12 types of awards for 12 types of achievements.

y
yAKZmv · March 12, 2018

Just had the weirdest bug ever. I was looking at my offsprings from the Sirians and a lot of them had totally buged stats. The worst stats I have ever seen actually. I had offsprings with a total of 7 stat points. So 1 in everything exept 2 in health. The point is that they had siblings who had a total of 20 stat points in endurance and fecundity alone. This has never happend before and I hope this was just some random insane bad luck but if this is a bug please fix it quick. Would be a real bummer if all your offsprings just suddenly go to waste.

G
Gyo · March 12, 2018

Would you be so kind to tell how you get extra breeders ? I got lvl 10 humans with 11-12 stats on breeding and offsprings seens to...ehh be quater of they stats...

k
konesertofu · March 12, 2018

When I Redistribute Female Syrian then I go to hostel screen with humans, not Syrians.

n
nattapong · March 12, 2018

Thank you Now I can access the game. When I try to reinstall pandorium lancher the error has occur Error code is 5100. Please help.

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PANDORIUM · March 12, 2018

You need to remove the old game. The folder itself in PandoriumLauncher.

n
nattapong · March 11, 2018

I have problem access to pandorium.online. it shown this web page take long time to access. Where can I download the launcher? Please help.

P
PANDORIUM · March 11, 2018

Only on our website: <a href="https://www.pandorium.online/game/" rel="nofollow noopener" target="_blank">https://www.pandorium.online/game/</a>

F
Fallen Angel Creations · March 10, 2018

I just got the Sirian event sad to find out they can't mate with humans are u thinking of putting it in later? or did I miss something

k
konesertofu · March 10, 2018

hybrids will be in future

N
Nesko · March 10, 2018

I didn't know that there are cheaters already

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PANDORIUM · March 11, 2018

They have been around for a long time. But we did not pay attention to them, because it was not necessary. But when we started rating, we realized that their results would violate the statistics of other colonies.

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Camden Alveris · March 9, 2018

Have you ever thought about making food and minerals production just 2hrs

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PANDORIUM · March 10, 2018

we already have the extraction of resources.

t
turhakama · March 9, 2018

I would have a problem that when I get the update downloaded and try to play it will only be a black screen. is there any solution to the problem?

P
PANDORIUM · March 10, 2018

If this error occurs after you installed the update, it's likely that some files have been affected by the download. You need to reinstall the game.

V
Vexa · March 9, 2018

I need help, i’m new and i dont know how to make money... and i would like to know if we can accelerate the time? Thx guys

P
PANDORIUM · March 9, 2018

Hey. You can earn money like this: On the market - selling resources. Quests (Monk and Rourke) - quests for gold. Hall of Fame - daily rewards. Time can not be accelerated. The game is in real time.

D
DirtyGamma · March 9, 2018

i still havent recieved a code when will i

P
PANDORIUM · March 9, 2018

The code is sent twice a day. Please check the e-mail later. Also check the spam folder.

g
gkratos123 · March 8, 2018

When will be able to invite the rest of the characters to our house?

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PANDORIUM · March 9, 2018

This takes time. I think some characters will appear after the hybrids.

M
Maik Decker · March 8, 2018

So... since the update my farm only shows empty fields and no alien animals anymore... I hope that's just a bug and not intentional?!?

P
PANDORIUM · March 8, 2018

Our arranged the arrangement of sectors. Pay attention to the new location. Now the sectors develop from the left to the right.

T
TheLittlestElf · March 8, 2018

So I noticed that you can see the percentage of genetics each colonist has, ( human, repti-something, etc) are we going to see cross species breeding in the future?

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PANDORIUM · March 8, 2018

Yes. This is very useful when there are hybrids. I want to make it possible to get new species of colonists by mixing different genes. Soon there will be a first kind of hybrids - Humans and Sirians.

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Sadjfa · March 8, 2018

@PANDORIUM, can you add something like checkboxes for selling colonists? It must be comfortable for users and it must decrease count of requests to the server and DB.

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PANDORIUM · March 8, 2018

Thank you. We will consider this.

f
furniman · March 7, 2018

African Red Hair Men Quest don't show any people. I think that this is a bug.

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PANDORIUM · March 7, 2018

Yes. we've heard about it. At this time, it is better to abandon this quest.

J
Jim Witherspoon · March 7, 2018

After the 1.7.4.1 update the game hangs at the 100% indicator and will no open the game. I have run as the administrator, is there something else we need to do to make the game open. Thanks.

P
PANDORIUM · March 7, 2018

Most likely, the file is corrupted upon startup. The reinstallation helps.

S
Strec · March 7, 2018

"But, also we understand that there can be system failures, and we treat each case individually. " It's clearly a very good thing, ................. if you have nothing else to do.

P
PANDORIUM · March 7, 2018

Do you have a problem with this? :)

C
Chafing Pants · March 7, 2018

Is the alien race available to public versions yet? I've gone through a lot of updates and I haven't see the ambassador yet.

G
Gyo · March 7, 2018

They appear after two "real time" days after you build market

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CHECOSIMS · March 7, 2018

Hello, by donating to the patreon how long the code takes to the mail?

P
PANDORIUM · March 7, 2018

Twice a day. also check the spam folder.

B
Bob Man · March 7, 2018

Would you mind sending me a message? I need to clarify things about my last (2) 50 dollar payments. Before I continue to support. Not urgent , just some harmless clarification and inquiry. Also there is another subject about a recreatable bug which i'd like to talk to you about if its still in this version. Hope to hear from you soon

P
PANDORIUM · March 7, 2018

We do not deal with financial issues, but I sent you a PM.

k
konesertofu · March 6, 2018

Next thing: Is time for you to make more work with difrent ways of sorting and gruping colonist by players. Since breeding now is complicated by thing with Miners and training them (think what will happen when next skill will be in use and players will have to breed colonist with each other looking for specific skills to be improved). I have one Idea with making by player groups and name them as they wish. I could make for example group "Miners" and in every place in which I go I could turn on it and see only colonists wiche are in that group. Such group would be above everything and would be defined only by player. So for example if I would ad to that group colonist A, B and C they would be in that group no matter where I would send them. So if I go to "Free Colonists" and there would be A and B colonist and I would swich on filtr with their group I would see only them. If I would go to breeding hostel and there would be only colonist C and I would turn on filter with that group I would see only colonist C. Adding colonist to group can be made from "Visiting Menu" and subtracting them from group could be done from new group menu. Difrent way of sorting colonist could be made by sorting them by alphabet - player can change names of colonist and use for example some letter to make them in diffrent categoris. For example I could ad letter M to name (for Miner), and number (for level of skill) and by that sort easy colonist - M 19 Anne. For now I don't have other Ideas - but really if you want make this game playable after adiin new skills you really must find some way of sorting colonist which would be easy for players to handle with. Diffrent thing: - you could add filter with pregnancy in hostel - you could add filter with "work" in other hostels (not only difranciate colonist by color if they work or not) - thin about filters with color of hairs (especialy if it is important for quests)

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PANDORIUM · March 7, 2018

Thank you, we will come back to this later.

k
konesertofu · March 6, 2018

Hey. My first proposition to improve gameplay in Alocation: Make plaier to see colonist in Alocation as you can see them in Quest manu. Chacking stats by cliking every colonist and waiting as info pops out is waste of time. Make posible to assaign colonist to work without poping out info about them. Add info what size of boobs have colonist - form me it is improtant feature - for examplenext to Level of colonist (A,B,C?) Second - make possible to reasigne colonist directly to another work - making road through "Free Colonist" is really wast of time, and if you have there other colonist it make hard to find colonist and direct him to other work. (especialy when you have a lot of colonists). You can make it two ways: 1. From "Visiting" menu - when you clikc redistribute buten you show menu with difrent work places -> "Mine","Breeding""Free Colonist" etc. 2. Make posiible to see all colonists from Alocation, make difrent work groups for them- for now you can see only "Free Colonists" there. Then simply player could chang work of difrent colonist from there. This change is important becaouse now player have to change work place of colonist to breeding and back if he wants to train colonists and get them better in for example mining. More colonist more time it takes. Diffrent solutions for this problem (if you don't like this) is: - make breeding of miner possible from Mine menu - then player don't need to waste time to move them around colony.

k
konesertofu · March 6, 2018

Since last update my game often gets lags.

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Gyo · March 6, 2018

Hello can i report bug here ? Since 1.7.3 I can't breed my colonist , just getting message " You don't have enought resources". I was hoping this update would fix it but no luck

k
konesertofu · March 6, 2018

Maybe it is becaouse you have love level of food.

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Wadde · March 6, 2018

since this update, got a lot of times with game seems frozen (had to reopen the game once to respond waited about 5 min without being able to do anything) Happens when doing actions like breeding, re allocating people

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PANDORIUM · March 6, 2018

I did not understand you very well. Start the game as administrator. This should solve your problem.

M
McSpazz · March 6, 2018

...that second picture is metal as fuck.

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PANDORIUM · March 6, 2018

Thank you :)

C
Camden Alveris · March 6, 2018

I updated the game but it isn’t loading

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Camden Alveris · March 6, 2018

Nvm I fixed it

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Brad Kirkwood · March 5, 2018

I think you may need to tweak the food productuon, ive upcraded all my sectors twice and anly got and extra twenty food, enough to feed FOUR colonists, to feed another ONE will cost me TEN thousand and because i had to sell most of my breeding stock to avoid starvation it'll take me weeks to accumulate that much money for very little result

B
Brad Kirkwood · March 5, 2018

Maybe each sector increases by 5 or 10?

s
silverjunk · March 5, 2018

Food is life, food is love. MORE FOOD FOR PROFIT.

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Bear Grilz · March 5, 2018

Yay more food more profit!

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Sadjfa · March 5, 2018

Is 30 food per day for 1 sector level is standard or it depends from something?

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PANDORIUM · March 5, 2018

No. Each level of the sector increases production by 1%

Y
Yewty · March 5, 2018

Awesome update! Can't wait to play.

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SpaceEngy · March 5, 2018

When in the breeding screen and the first 2 people are not allowed to breed(incest) the go button is still there, it disapears after switching people

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SpaceEngy · March 5, 2018

I managed to get a short video of this bug, where can i send it to? I made the recording with Quicktime Player, playing on mac here.