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February 20, 2018

UPDATE 1.7.2

Hello guys!

The update is ready to be downloaded.

We made some changes to the game, but they are technical, and it will not tell you anything. From global:

NPC MONK
A new character in the game. In fact, he is an illegal trader. In the future we will supplement it with the function of trade in rare objects. Now you can take from him simple tasks and earn some money.

We placed it next to the market. To determine its location, our second addition will help you - this is a MAP.

MAP
We've added a map. It will help you navigate the city. But its main advantage in the future is the definition of NPC which will give you quests.

In the future, the map will help you a lot. Because in our plans, adding several NPCs to the city with tasks of varying complexity.

Other additions:
For music lovers, we added a few songs, because you, probably, are already tired of the same music.

That's all for now.
Have a nice day. See you!

Comments (40)

M
Mono · February 26, 2018

Hello, I am having an issue when installing the game, I've installed adobe air, ran as admin and when i try to install the game, it gives me an error of installing the pandorium launcher, error #5001.

P
PANDORIUM · February 26, 2018

Delete the old version of the game. The whole folder with the whole game.

g
gkratos123 · February 25, 2018

How do I download/play this game?

P
PANDORIUM · February 25, 2018

Here - <a href="https://www.pandorium.online/" rel="nofollow noopener" target="_blank">https://www.pandorium.online/</a>

T
Tara · February 25, 2018

Hey there, I've just downloaded the game and I have workers assigned to the farm and mine, but no resources are being produced. How can I fix this?

B
Bozze · February 25, 2018

have you add worker?

n
nabenka tutami · February 24, 2018

guys, can you add "mining skill training" in breeding hotels. cause it takes time to redistrube to allocations then appoint mines then train, then redistribute again then appoint breeding room just to train mining skill

n
nabenka tutami · February 24, 2018

and one last question. can you inform us about which updates will be available for public and which ones for patreon because i thought the monk will be available for public but it's not.

P
PoolDead92 · February 23, 2018

just few questions: 1- when we could have shemale characters? 2- when we could do interaciale act? 3-when more aliens? 4- you really should make more sex scenes more interactives and more choice of finishing :) training should be less asking money it is really hard and take too much time too make money

P
PANDORIUM · February 23, 2018

Hey. We already talked about this. If in a nutshell - will. :) New aliens will not be in the near future, because this is a big work. But soon there will be hybrids.

S
Strec · February 22, 2018

As a pro-dev and casual modder I understand well your impression regarding a 'push button to win' button but the intention of the post was very far of that. Personnally, when I dev or mod my goal is not to volontary get the player bored by a non-active or non-interesting action, but I must recognize it's a personal choice :D So, without speaking of the quests ( I replace the 'red hair colonist' by a 'good miner' you need to choose the race (x2 for now), the sex (x2 for now) and review, for each lot, the colonists. Imagine there are 8 races and 3 sex, to find a miner like I want it, I must review 24 lots of colonists... 'A few movements'!? There is no cristicism, it's your game, the ideas was just to give some advices from a pro-dev. edit: the concept and graphical realisation are very interesting, continue the good job :)

P
PANDORIUM · February 22, 2018

Oh no. do not think, I'm just kidding. ))) we will deal with this issue later. At the moment we have a lot of work and can not be distracted by the alteration of the menu.

S
Strec · February 22, 2018

I suggest you review as soon as possible you UI concerning colonists selection, the more fonctionality you will introduce, the less playable it will be. For example at the merchant, the old one, I want to buy a colonist : - I must choose a race : 2 (for now) - I must choose a class : 5 ----> 2 x 5 = 10 - I must choose a sex : 3 ----> 2 x 5 x 3 = 30 So, if i want to seek a colonist with red hair (for quest) on the market I must try 30 choices and for each choice look at all colonists ... unusable. The solution, for all choice screen, is to have a complete list of all colonists at start with filters on classes, sexes, races, ... permitting to reduce the list.

P
PANDORIUM · February 22, 2018

Hey. Sorting in the market was invented for the convenience of a certain group of colonists. But not for quests. I also think that need to make at least a few movements in order to get a reward. To speed up the process, I can suggest an option when we just come to the NPC for rewarding without any quests :)

l
lugsen · February 22, 2018

is fastforward training still a thing or is it still being worked on?

P
PANDORIUM · February 22, 2018

Training has not been loaded yet. This will be in the next update.

R
Random1122 · February 22, 2018

How do you cross species?

P
PANDORIUM · February 22, 2018

At the moment, this is impossible.

J
JackDaniels · February 21, 2018

Hello. The size of my colony is 100-200 people. Now only the farm and the mine are open. When will other buildings be available? They exist?

P
PANDORIUM · February 22, 2018

The game is not designed for construction of objects. The main goal is to bring out new species. We are working on this. Therefore, this is an alpha version. :)

M
Maik Decker · February 21, 2018

There seems no way to accept any of the quests Monk offers. Are his quests shared with those of the other trader, 'cause I have five of those active already

P
PANDORIUM · February 21, 2018

If you have already completed 5 quests (regardless of NPC), then you can not take new quests. You need to abandon old quests or finish them.

C
Camden Alveris · February 21, 2018

I did that and it’s still stuck on 89%

P
PANDORIUM · February 21, 2018

In this case, you will have to reinstall the game.

C
Camden Alveris · February 21, 2018

my game wont load and I'm stuck on the loading screen

P
PANDORIUM · February 21, 2018

run as admin

B
Briz · February 21, 2018

Thank you for the update :) ; Request making people easier to sell since it is a big source of income. Create a back button in that menu so you aren't kicked out all the way to the root when you are done selling that specific type of colonist. Alternatively remove some of the depth in the menu for now. It feels like it takes way too much time to do a simple task. Speaking of menus it would be nice to just go to the farm when you click on it from the town again, to take out an unnecessary step .

P
PANDORIUM · February 21, 2018

Thanks for your recommendations. As for the farm, initially the menu was planned a little differently. Later, when we start working on the city, we will change the existing order.

C
Canadieh · February 20, 2018

When loading my game I'm getting a black screen since the update. Any idea what could be causing this?

P
PANDORIUM · February 21, 2018

When updating the game, some file was corrupted or not fully downloaded. You will have to reinstall the game.

v
vdaw · February 20, 2018

I can't use the map or the world, and the market don't sell aliens. is that normal

P
PANDORIUM · February 21, 2018

If you use the public version of the game, then yes.

T
Timothy Brown · February 20, 2018

If the new music is as good as the old tune great! I really liked the old tune, & could lisen to it for hours.

P
PANDORIUM · February 20, 2018

We have not deleted the old melodies. New melodies, I think you should like. :)

k
konesertofu · February 20, 2018

You really want to make this game worse and make players walk to NPC at this map? It is not Diablo or Mass Efect. Please don't repeat mistake of other lesser creators.

P
PANDORIUM · February 20, 2018

No. But we initially planned the revitalization of the city. And in the city there will be several NPCs. The map is only for information, so as not to forget where the NPC is. Also on the map you will see the NPC from which you took the task or not.

S
SkyeDragon · February 20, 2018

Thank you! Was getting very annoying with no way to generate currency without people trading or resources sales.

P
PANDORIUM · February 20, 2018

I think this should make the task easier.

S
Strec · February 20, 2018

We can't see the stats of children at the allocation building but we can see these stats in the list at the new merchant (when trading colonists for a quest). Is it working as intended?

P
PANDORIUM · February 20, 2018

Yes. All right.