v0.2.0 is now LIVE for Ascended Tier Patrons & above!
WARNING: The launcher has been updated! This update is required and the old launcher will not work. This update comes with three major changes:
The launcher will no longer replace saves.
For now the launcher will only open the game install location, you must run - Carnal_Instinct.exenotCarnal_Instinct_ARPG.exe
The launcher now has the option to reset your Patreon Logon information and reload via the menu
You can find the new launcher here.
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Hey all,
It's time for the second update of the month and it's a big, gameplay-heavy one this time around. In addition to gaining access to the first humans available in Sabu, there's a host of new cosmetics, massive gameplay changes, and "quality of life" improvements large and small.
So no more beating about the bush - our lovely ladies can now sport human heads (female) in a range of skin tones. For now this is still done via the equipment-slot system, though we're well into development on more player customisation and fine-tuning, so soon this will be handled differently.
We love to get our supporters involved with development, and this month was no different. Thanks to all those that voted, players can now show the world that they've lain with a Centaur without using their words; our (last minute) vote-winning "leaking creampie" skin is the messy new exclusive content. It's available in a range of tones to pair with the new head cosmetics and features a well-glazed posterior as well as some generous thigh-splatter.
Need more manhood options? We've got you covered. The pulsating, powerful Naga member is now available for those who want a python in their pants. If you prefer more mammalian junk then fear not; we've added two alternate variants of the Equine manhood for your lovers to ride (Plough Horse & Shadow Stallion).
Quest-wise, players can finally complete the second half of Diamond in the Rough and face off against the mysterious Tomb Guardian (Felian included for scale) in the Chamber of Q'Tesh. As usual the world has again expanded and we've upgraded the detail throughout, with the rocks and foliage now sporting a much greater level of visual fidelity with no loss of performance.
Our second Naga, Toses, is now ready for action too - talk with Djeda if you'd like to spend some time with her. ***As of this version Toses sex scene is suspended due to a serious bug, it'll be re-enabled via hotfix in the next day or so (though she has other voiced-content to be discovered by those of a curious disposition).***
So at last we come to our more miscellaneous changes, of which there are many. The improvements range from the new pause menu and additional camera-angles during dialogue to new foot-IK during combat, better grounding the player and improving the look of animations. "Quality of life" changes include better quest-tracking, such as "Follow up Quest" prompts, and weapon switching key-binds (1 and 2 on your keyboard).
We're moving forward at pace now, and the game is starting to really take shape. Thank you so much for your continued support and for helping to make Carnal Instinct a reality. This was a gameplay-heavy update but there's much more R-rated content coming soon.
Team Carnal Instinct
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Changelog, v0.1.77
Added Sex scene - "Naga Breeding - Large Cock"
Added Sex scene - "Naga Breeding - Average Cock"
Added Dungeon - "Tomb of Q'Tesh"
Added Mini Boss - "Tomb Guardian"
Added exotic NPC "Toses"
Added item - Black Evil "Human Noble's Collar"
Added item - Golden "Human Noble's Collar"
Added item - "Pale Complexion"
Added item - "Ebony Complexion"
Added item - "Naga Manhood"
Added item - "Plough Horse Manhood"
Added item - "Shadow Stallion Manhood"
Added item - "Messy Ending"
Added item - "Messy Ending"
Added item - "Messy Ending"
Added item - "Esi's Shield"
Added item - "Torch"
Added item - "Red Bandages"
Added item - "Brown Bandages"
Added item - "Purple Bandages"
Added in-game Main Menu screen for accessing options, saving, loading and quitting
Added option setting for enabling Volumetric Fog
Added foot ik solving to combat states
Added new animations for "Cursed Ones" movement and attacks
Added multiple new camera angles during conversations with NPCs
Added "Follow up Quest" prompt for questlines. The world map will now highlight the target for a short time after it becomes available
Added more versatile variations for enemy attacks
Added weapon slot switching to keybinds (1 and 2 on your keyboard)
Added new general sound effects including jumping, climbing,
Added new combat sound effects including being hit, blocking and attacking
Added follower AI code
Added custom mouse cursor
Added character aim offsets (you will now turn your head towards your faced direction)
Added more variations to "Cursed One" skins
Added new music track for the Tomb Guardian
Fixed multiple key re-binds including walk, crouch, lock on, melee weapon, range weapon
Fixed a bug where unarmed combat would stack weapon damage
Fixed issue where the merchant would not re-stock gold
Fixed a bug during "With Bells On" sending the player to the wrong location
Fixed texture detail on rocks and cliffs
Fixed a bug with range attacks not unlocking from the target
Fixed "curse ones" from attacking too far away from the player
Fixed a crash with the spear during falling attack
Fixed a bug with water footsteps sometimes playing x3 per step
Fixed a bug where Followers of Bast wouldn't have random outfits
Fixed various issues with foot IK
Fixed a problem with enemy aggro sounds playing at long distance
Fixed issue with enemies not always facing the player during combat
Fixed multiple sound levels
Fixed bug with crouching into swimming causing the player to float
Fixed a one handed attack animation from playing a heavy attack in the light attack sequences
Fixed tunnel splines from allowing the camera to clip through
Fixed Skylight controller while in dungeons from not saving
Fixed QTE's from opening menus
Fixed a bug with dropped items not stacking
Fixed an issue with morph targets on the Follower of Bast Skirt
Changed landscape material layers to have more detail
Changed quest screen to also be closed with [Q]
Changed quest objective notify to include "Press [Q] to view"
Changed the visuals of the looting items screen
Changed the damage values for "Cursed Ones" to compensate for animation overhaul
Changed the main menu screen to include a link for our Steam Reviews
Changed the non combat dodge to not step back, but roll forward
