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Create AI Cumsluts 💦
September 10, 2026

v0.7.9 is Available NOW for Avatar+ Patrons!

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Patch Notes

  • Added New Menu System, fixing keybinds and re intergrating all gameplay systems

  • Added Quest "Law and Order"

  • Added Quest "Secret Admirer"

  • Added Quest "Blood Script"

  • Added new Naga model

  • Added the "Vivid" skin for Naga (viewable in Dhrakok)

  • Added Sorcery "Atás Ritual"

  • Added Sorcery "Voidwalk"

  • Added Sorcery "Blackfall"

  • Added new radial wheel menu

  • Added new weapon "Ritual Dagger"

  • Added AMD FSR and AMD-FG support

  • Added XESS and XESS-FG options

  • Added new DLSS 4 implementation

  • Added multiple new voice lines for Aadi and additional looting voice lines.

  • Added multiple new voice lines for looting

  • Added an input key switcher to properly display rebound keys

  • Added extra movement options to the default camera setup

  • Added slight hitstop and impact effects to attacks.

  • Added unlimited sprint outside of combat.

  • Added missing quest icons to dialogue trees.

  • Added a new dungeon entrance type requiring a watchful eye.

  • Added new combat music tracks.

  • Added dedicated Aadi and torch keybinds for keyboard players.

  • Added new dungeon area

  • Fixed camera issues with larger characters such as Ranno

  • Fixed various typos and mesh collision issues.

  • Fixed prop misalignments in the world and floor meshes in the Earth Trial allowing players to sink through.

  • Fixed load game save display lag and UI mouse visibility during the first load.

  • Fixed Karo being visible during cutscenes and Mered sinking into the floor during death cutscenes.

  • Fixed "Home from Home" and "Law and Order" quest objectives and marker issues.

  • Fixed an arrow pickup bug causing infinite ranged damage stacking.

  • Fixed incorrect quest marker locations and the "Secret Admirer" dungeon entrance bug.

  • Fixed Voltagrim to allow free aiming up until impact.

  • Fixed enemy turning rotation rates and Aadi's turn rate.

  • Fixed black-on-black key coloring in menus.

  • Fixed attribute displays in the inventory hotbar.

  • Fixed optimization errors and POI placements for NPCs to avoid corner stockpiling.

  • Fixed a bug where jumping halfway onto ladders locked jumping capability.

  • Fixed a hole in the floor around the Tomb of Qtesh entrance.

  • Fixed the skip/play prologue option in the new game screen.

  • Fixed Kahi merchant losing mouse control.

  • Fixed Anubite heavy arrows incorrectly applying bleed to melee attacks.

  • Fixed keybinds within the menu system not working correctly during gameplay.

  • Fixed dialogue/voice bugs for the "Law and Order" guard.

  • Fixed a bug where the barrack captain would force the player to use female voice acting.

  • Fixed a bug preventing the Ritual Dagger from working with shields.

  • Fixed an issue where the scribes clothes would change color on death.

  • Fixed jumping on slopes incorrectly triggering the swim system.

  • Fixed fast traveling not progressing world time.

  • Fixed stamina useage scaling with attack types (light, heavy, running)

  • Changed the dialogue system to allow interaction with wandering NPCs and ensure ambient overlap dialogues finish upon direct interaction.

  • Changed sorcery limits to allow multiple spells from the same tree simultaneously.

  • Changed roll and attack stamina usage to be evenly traded during combat.

  • Changed beetle nests in "Gathering Power" to not auto-equip the torch for burning.

  • Changed Shadya to skip redundant dialogue after the first read.

  • Changed the Blood Script loiterer to remember previous bribes or seductions.

  • Changed stamina mechanics: attacks can now be performed without stamina to prevent dead inputs (with high punishment risk)

  • Updated various SFX and audio levels.

  • Updated navigation for new areas.

  • Updated random NPCs to work with speech morphs.

  • Updated radial menu to include key items like torches and scepters.

  • Updated stamina block to use less during hold.