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May 29, 2026

v0.7.8 is now Available for Avatar+

Hey All,

v0.7.8 is now live for Avatar+, this brings hotfixes, bugfixes and updates to v0.7.7 last week, additionally, a new quest has been added.

New Quest - Justice Never Sleeps

Justice Never Sleeps has been added, to give Inquisition of Bast players the opportunity to complete their version of Diamond in the Rough. Start the quest by catching up with Tefahra in her hideout under Tal'Senet.

NOTE: The Voice Actor for Tefahra has been unavailable for some time and so instead of delaying the quest, it's gone live with no voice acting for her part, this also meant slightly modifying the quest (this will be updated at a later time).

This also gives you access to a hideout storage for IoB and a shrine which gives you special buffs if you pray to Bast.

Bugfixes

On Friday & Tuesday we deployed hotfixes for various issues and bugs that are covered in the complete changelog below and hopefully we've caught most of the major issues.

Key changes were mostly around Tales of the Void, new Sex NPCs and combat. Tales of the Void has been locked behind Diamond in the Rough and Justice Never Sleeps to avoid any out of sequence issues.


We hope you enjoy the update and thank you for your support!

Team Carnal Instinct

Patch Notes v0.7.7 & v0.7.8

  • Added new Player Form "Void Daughter"

  • Added new Quest "Greener Pastures"

  • Added new Quest "Tales of the Void"

  • Added new Quest "Diamond in the Rough"

  • Added new Quest "Justice Never Sleeps"

  • Added new Mini Quest "Ritual of the Fifth Step"

  • Added new DSS Scene "Void Oral"

  • Added new DSS Scene "Void 69"

  • Added new DSS Scene "Void Portal Bang"

  • Added DSS Scene "Bored Anubite"

  • Added DSS Scene "Asman"

  • Added DSS Scenes to "Nepthy's Concubine"

  • Added new Weapon "Shattered Void Khopesh"

  • Added new Weapon "Eyes of Bast"

  • Added new Boss Enemy - Void TItan

  • Added new region "Wased-Heq"

  • Added dungeon area of Tales of the Void

  • Added dungeon area for "Diamond in the Rough"

  • Added new animations for twinblade weapon type

  • Added the ability to sit on various benches/chairs. Will be expanded more into the world over updates

  • Added bed, storage to barracks

  • Added Male Bloodseekers

  • Added some ambient "spectator" scenes

  • Added activity NPCs into the world

  • Added new UI popup for quests chain

  • Added new enemy sub type for "Undead Soldiers"

  • Added an autosave on quest finish

  • Added some new interactable crafting items like Ramsberry for future updates

  • Added random loot rollable chests

  • Fixed an issue with Sotema's cart being at the end position

  • Fixed issue where campfires didn't play audio

  • Fixed ambient line overaps to destroy when played

  • Fixes to quest actor tracking looted items needed for quests

  • Fixed compass glow not applying while being in restricted zones

  • Fixed a bug which allowed the player to sprint without stamina

  • Fixed and updated Kethras Gifts

  • Fixed missing compass markers on various places like discrased anubite

  • Fixed Unarmed Combat states

  • Fixes to form screen causing bugs with male/female anims

  • Fixed issues with fades during dss scenes

  • Fixed talking anims for bump acoylte

  • Fixed a bug with motion blur overapplying

  • Fixed a bug where the void portal would not appear a second time

  • Fixed a bug where the Tomb Guardian couldn't be killed unless on quest

  • Fixed a bug with Esi's lipsync not working

  • Fixed an issue with the male hug cinematic from Greener Pastures

  • Fixed problem with multistage DSS2 scenes bugging out sequels

  • Fixed a bug which caused enemies spawned by Kethra's Gifts to be inside the model

  • Fixed a bug which caused exiting Ambient Sex Scenes to softlock the player

  • Fixed bored anubite being interactable during sitting animations

  • Fixed issue with removing items, they now correctly removes quantity

  • Fixed issues with the void portal

  • Fixed some issues with quest objectives being duplicated in the quest log

  • Fixed issues with Asman's Incense causing bugs with his quest

  • Fixed a sound issue with one of the dense foliage wav's

  • Fixed issues with the Bored Anubite's marker and Sex Scenes

  • Fixed a problem with the Anubite Captain not recognising you're unarmed for the spar

  • Fixed a mismatch with the Home from Home tracked quest markers

  • Fixed a bug with the Void Titan HP bar not being removed

  • Fixed a bug which caused people with the correct CI level to not register for unlocks

  • Changed consumables to require animation timing

  • Changed Briarpath to now "Infuse" rows, adding magic damage on top of normal arrow damage

  • Changed void strapon unlock on mehden to require CI LEVEL 4 down from 6

  • Changed blocking volume zone locations

  • Changed weapon hip offset to work better with morphs

  • Changed the stats for Pahnu's boss fight

  • Changed UX for inventory slots to be more consistent

  • Changed collisions from various plants and meshes

  • Changed collisions from rocks in the Tomb of Q'Tesh

  • Changed the Unarmed attack animations

  • Changed enemy levels have been tweaked across the map to hopefully "zone" better

  • Changed lots of Cum physics and painting in DSS2 to support more meshes and more accurate splatter

  • Changed and Updated icons for various items

  • Changed the description for "Oil"

  • Changed SFX Wav's for multiple metasounds

  • Changed Void Titan material

  • Changed many typos in text all over

  • Changed map area overlaps for POIs

  • Changed and updated game map

  • Changed the Dusty Journal to include details for Kethrite location to the Waterlogged Cave

  • Changed a map marker for a sex scene which was temporaily removed

  • Changed some particles to work better at different times of day

  • Changed Nepthys dialog to cover more quest objectives

  • Changed Tales of the Void to require Diamond in the Rough or Justice Never Sleeps

  • Changed Tales of the Void to not trigger when entering the Void Ruins

  • Changed would you thief's post quest dialolgue to be ambient

  • Changed the compass indicator higher/lower within 500 units distance

  • Changes to significance manager for NPCs for optimization

  • Changed the methods of streaming for more optimization work with HLODS

  • Changed pleasure villa NPCs to sync better