Which hell do we start with?
Today is a special day, as it will define the paths ahead concerning bad endings. A visual novel isn't really a visual novel if there are no consequences.
That's why I wanted to set up paths where the story ends prematurely because of a bad decision.
All these scenarios will be added, today we are defining the one we will start with :)
Here are the scenarios:
Asami - Hate path: Instead of befriending Asami, the tone quickly escalates to the point where you decide to reject her. This condemns her to a much quicker and more tragic fate.
Yasuka - Rejection path: Too busy getting your life back on track, you decide that Yasuka can fend for herself, but by leaving her life, you make room for someone who has been waiting for their chance for far too long.
Noriko - Rejection path: By rejecting Noriko and not reconciling with her, you leave her in the hands of the thugs and Akira.
Sakuya - You'll regret this path :You decide not to listen to Sakuya and continue to interact with Asami and Yasuka. No one will come out of this situation unscathed.
Sayuri - Douche path: You have succumbed to Sayuri's charms despite the fact that you are dating Asami. What could possibly go wrong?
For now, I'm focusing on the main story and its first part; the bad endings will be added later. Another reminder: in any case, there will be no NTR, because for there to be NTR, you have to stay close to the love interest, and if you reject her, it's because you wanted to, so don't come complaining.
I've always said since the beginning of the game that actions will have consequences, and there will be consequences.
I'm also open to any interesting bad ending ideas that could be added to the game as long as they are consistent with the existing universe.
Thank you again for your support, you are the ones who make this possible!
RNG
Comments (24)
i love Sakuya so much,shall i see more love path about Sakuya?₍˄·͈༝·͈˄*₎◞ ̑̑
yes, i've planned more path for sakuya
If it's not ntr could it be more like a cuckhold ending ? (Tell me if i'm wrong)
I truly adore all the characters in your work—your story has portrayed them with such richness and depth. I’ve replayed the demo countless times, so much so that just thinking about the bad endings they’re going to face fills me with sorrow. Since the protagonist has been reborn, they really ought to have no regrets. Of course, this is just my personal thought; now that you’ve already decided to create bad endings, I respect your decision.
A single event without change and more choices is boring.Good _im looking forward to there stories
"for there to be NTR, you have to stay close to the love interest" That's not really how that works, you're confusing NTR with cheating. The entire sentiment behind it is having a love-one(or in the case of storytelling, a love interest) stolen. That's why 90% of NTR stories have 2 people that aren't even in a relationship. Just say the bad ends have NTR. Everyone can understand that and it won't cause future people to rage-out because of perceived Bait-and-Switch.
Here is the definition that seems most consistent to me. NTR = “netorare”: a story where the protagonist, emotionally attached to a partner (ongoing relationship or explicit mutual commitment), loses that partner to a third party, against the protagonist’s will, with narrative focus on their powerlessness and distress (jealousy, humiliation). The intimate act with the third party is consummated or presented as such by the work. Necessary elements (all required) Victim POV: the protagonist is the harmed party. Attachment + expected exclusivity: official relationship or clear mutual promise. Intimate transgression: sexual act (at least a strong equivalent) with a third party. Non-consent by the protagonist to the situation: they do not want it to happen. Emphasis on the protagonist’s suffering/loss of agency. Not NTR – Netori: the player/MC steals someone else’s partner. – Netorase: the MC has consented to sharing (candaulism kink). – Simple infidelity outside the MC’s POV or without established attachment/exclusivity. – After a breakup/rejection clearly chosen by the MC: logical consequences, not NTR. – Alternative routes where the heroine is not in a relationship with the MC on that route. – Flirt/kissing without consummation: at best “NTR-lite,” not strict NTR.
I still want full blown harem/bad boy end
Yandere Sakuya!!! I need more blood XDDD
I think as long as you make the warnings clear enough—for example, explicitly labeling buttons with 'This choice may lead to NTR events'—then no matter what ending players get, it's their own choice. No one should complain. If someone triggers a bad ending for any character, just let them fast-forward to the conclusion. This approach should satisfy both types of players, since everyone's preferences are accounted for (probably)
but this is not ntr
These are some pretty dark ones indeed, kudos for adding the option. Now to vote.
Doesn't matter to me, since I don't intend to see any of them.
I'm not overly drawn to any of these? Putting in a vote anyway
Any news on the update?
You cant just name something "you'll regret this" and expect some of us not to see it as a dumb shiny red button.
The only acceptable bad ending for me is the one where you failed to make a harem 😂 (I'm sure any of those options you gave would make the game interesting, but I'm team harem 💯 all the way)
I dont like any of these lol
No bad endings. Everyone lives happily ever after. The End. No more story.
Date the mothers and daughters... Perfect scheme for me :D
Hmm... I would argue that a corrupted Asami could go for oyakodon.
I appreciate the risk taken in moving a game that had been mostly wholesome up until now in this darker direction, given how some people might react. But overall I think it's a good development. Success is all the sweeter when it avoids a bitter failure, and defeat is far more poignant with the knowledge you could have done better.
It's Netoru's time to shine
Yeeees
