EUP Development Update — Road to 9.11
Development has been moving forward steadily, although much of the recent work has happened behind the scenes.
The next stage is more than a content update. It establishes the foundation needed for the redesigned EUP Menu, CopHolster and the future Roll Call integration.
Here is the current release roadmap.
Phase 1 — Core Files 9.11.1
This release is planned to include:
New clothing and equipment
Automatic pedsalternatevariations.meta support
A new three-layer equipment system:
Jackets
Under-jackets
Body armor
PTT and bodycam compatibility across all three layers
Extensive new badge and rank support for police agencies
New bag equipment props
Model and texture improvements
This will allow jackets, under-jackets and armor to work together more naturally while maintaining compatibility with equipment such as bodycams and shoulder-mounted PTTs.
The core files are also the foundation used by the EUP Menu and CopHolster plugins. Completing and releasing them first means everyone can receive the new content without waiting for the entire menu overhaul to be finished.
The files are currently in the final prerelease stage, where all the main work has been done but need be reviewed before packing and publishing.
The new props include agency-specific duty bags with Police, Sheriff, EMS, Fire and Rescue variations. Several bags also contain visible equipment appropriate to their intended role. These props are designed to be functional portable access to your equipment on the field.
They arent spawn it and attach it yourself props.
Phase 2 — EUP Menu Overhaul Beta
Shortly after the core update—currently aiming for a few days later—Detective and Sergeant-tier members will receive access to the first beta of the redesigned EUP Menu.
This early testing period will help:
Identify technical issues
Refine the new outfit-building workflow
Test compatibility with the updated core files
Stabilize the overhaul before wider release
The beta will represent the first usable version of the new system, not the final form of every planned feature. Additional details and menu previews will be shared as testing gets closer.
Phase 3 — Roll Call
The third phase will introduce Roll Call integration with LSPDFR.
Roll Call is intended to connect uniform and equipment preparation more naturally with the beginning of an LSPDFR patrol. The goal is to make going on duty feel like a structured part of the experience rather than an isolated menu or console command interaction.
RollCall will extend to Cop Holster plugin to and give you realistic experience to draw your quickly with ready animation for each type of different holsters and a togglable belt/vest radio when using the handled radio in LSPDFR.
Bodycam
Why the Release Is Being Split
Releasing these systems in phases allows each major component to be tested and improved without holding the entire project back until every planned feature is finished.
The current order is:
Core Files 9.11.1
EUP Menu Overhaul Beta + Cop Holster
Roll Call integration
Thank you for your continued patience and support. Development has demanded a lot of time and attention, but the pieces are now coming together into a much stronger foundation for EUP and its connected plugins.
More screenshots, short previews and release details will follow as each phase approaches.
Comments (10)
Is the equipment bag in the 9.11.1 beta cause my eup menu not showing when i push F11
new update works amazing
is this gonna get rid of all the stuff in eup menu that no one uses like the halloween mask and parachutes and give us a clean precise uniform builder?
When is the Eup menu beta dropping
when will it be coming its look so cool
when is yall go do the ub files
🔥🔥🔥
Damn
amazing!
Wow OMG this is gonna be a hit
