Magneto Work In progress access 7 details - Enemy and Ally
WIP access: https://www.patreon.com/posts/20335997
Changes:
-v1.0.8:
-Added Enemy/Ally feature
-Added FX and sounds to force field feature (active when flying)
-Added feature to chain/link grabbed vehicles to detached wind turbines (Hold Q)
-Added feature to chain/link grabbed vehicles together (Hold Q)
-Added trains to the grab/lift feature
-Added feature to cancel Mass Kill attack
-Fixed wrong FX appearing when using ped grab by neck feature
-Fixed flight issue related to fly close/touching ground
The version of NIBMods menu that goes with this mod have a feature that i will implement in my other mods to make easier toggle powers or spawn AI using only one menu, by default the hotkey to open this menu is Ctrl+D0 (D0 is the Zero close to P key). At this moment only actual version of Magneto WIP mod is compatible, but soon i finish this mod i will update all other mods to make them compatible with this spawn menu :)
Obs.: There is a small ragdoll issue when throwing grabbed peds, i will fix soon.
Mod will be released until 31st august, I'm finishing latest details and features :)
Comments (38)
Hey JulioNIB, this download link for MagnetoREL1.zip. Where WIP 7 link ?.
It’s gonna be Sep 1 in 3 hours for me.
mod is released, case you guys cant download, send me message and i send the file
Can’t wait for this mod
what a beast
damn come back and julio still at it
mod is released, case you guys cant download, send me message and i send the file
september 1st for me
mod is released, case you guys cant download, send me message and i send the file
In 30 min it will be sep 1 for me but mabye not for Julio.
mod is released, case you guys cant download, send me message and i send the file
I got back to sleep hHaga :(
:(
Ye but has he planed to release it today or is that a myth
Is it going to be released today?
as people tell me. Be patient, because he's in another timezone.
hey so i had an idea for the magneto mod, it is displayed in this scene <a href="https://www.youtube.com/watch?v=0u9oWuKp9Fk" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=0u9oWuKp9Fk</a> this is when he bends metal through wolverines body and he can also then pick him up. it would be good for enemies from other mods also im not sure if this is already added yet since i haven't tried the mod myself and no video has mentioned it, but after picking up something with Q you should be able to scroll wheel it away and towards you
You should message him about your idea.
When will it be released for non WIP patreons
bro you said you was gonna release it today on the 31st?
be patient
hello to whom it may concern if i purchase any julio script mods does it work for only 1 pc game or can u use it to share 2nd pc or more games. if we buy all the mods is $2 each only thank you.
You would have to share Patreon accounts, it makes you log in whenever you use a mod from here, without that login you can't use the mod.
If possible, I think the only thing that needs changing is the teleporting windmill. Impossible to dodge/teleport away
you mean you cant escape from windmill smash attack?
Hi the scripthook it is not updated?
it is, check the official source <a href="http://dev-c.com/gtav/scripthookv/" rel="nofollow noopener" target="_blank">http://dev-c.com/gtav/scripthookv/</a>
You should do smaller scripts in between the big ones like captain coldand heatwave’s guns
lol, it looks "small" but is always complex due to all detail i like to give to my mods
I think the Windmill tracking is too good for the flash, it should stop eventually instead of teleporting and being unavoidable
Nice ! do you plan one day to do an ally/enemy option for ghost rider ? or the driving the bike thing make it impossible ?
yes, i plan :)
Will it be available for my 3 dollar tier?
yes, 2 usd or more in some days
Will you add a melee attack?
yeah
Estimated release time ?
Mod will be released until 31st august
