MyRobot Development Part 40
Video shows the summary, text shows the technical!
This week:
Ongoing Tremendous Project Success
Planning November
Pause Menu
Ongoing Tremendous Project Success
Planning November
Proper outdoor music soundtrack (a la Ori and The Willow Wisp/Journey)
Art (Promotional graphics)
3D Sculpting (The next NPC characters/enemies)
This has saved me a ton of time since I can continue to focus on the programming framework of the game and implement more features!
November as I've stated before will be a polish pass for the actual game itself with some minor character improvements. The game needs a pause menu, a welcome screen, UI infrastructure changes, and bug fixes!
Also the controls will be receiving a small rework so they are more intuitive. I've seen a lot of people not understand how to use the eyelash tool or related (It's middle mouse but that isn't told anywhere, leading to feature loss in playthroughs).
Pause Menu
The UI for the game at the moment is very unintuitive! November will be addressing this issue to ensure it is much much easier to use.
Additionally (If I get to it in time before Thanksgiving), I will be reworking the Robot Editor's UI as well to implement feature upgrades. So for example your grapple hook will be upgradeable to increase firing distance. Also it will include new features such as a pre-made list of voices that you can pick from to change the AI robot's voice as opposed to always uploading your own voice file.
Really fun stuff coming. Honestly ridiculously thankful for being given this opportunity.
-sgthale
