August 17, 2020
Status Update: 8/17/2020
Spent time figuring out a workflow for fluid sim, now ready to properly utilize it in the animation. I'm also able to use it in all my animations going forward, so that's exciting.~
Though fluid simulation tech isn't quite.. there yet. There's a lot of usability issues, tons of corners that have to be cute and bugs that need to be hidden. Hopefully I'll be able to get my hands on a better engine for it some time in the future.
Comments (1)
S
Strike · August 19, 2020
Looking forward to seeing Rena use some of those new fluids <3
