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October 6, 2025

GAME.BUCKET GHOST SCHOOL synopsis

BUCKET GHOST SCHOOL

Title: BUCKET GHOST SCHOOL
Genre: Horror · Ghosts · Occult · Pixel Art · Male Protagonist · Side-scroll Action · Puzzle · Busty Characters

Story (Synopsis)

You and the elf heroine TJ enter an abandoned school. TJ is abducted by spirits — your mission is to rescue her and carry out the crystal orb that binds the ghosts so they cannot follow you out.

Game Systems / Overview

The game features: HP, Stamina, Hand (aim), UV Flash / Lighter (primary weapons), Action Collectibles, Currency, Items, Enemies, Map gimmicks, Puzzles, H-scenes, and Skins.

HP (Health)

A talisman protects the player’s body. Each time you are hit, the talisman burns away; if the talisman is fully consumed, it’s game over. After taking damage, the player becomes invulnerable for 3 seconds.

Stamina

Stamina is consumed while running. If it is fully depleted, you cannot run again until it has fully recovered.

Hand / Aiming

The player’s hand rotates toward the mouse cursor. You can swap primary weapons; right-click uses that weapon’s special ability depending on the situation.

UV Flash / Lighter (Primary Items)

  • UV Flash (right-click): Emits a narrow, long beam of UV light. Used both as a special attack and to find hidden clues and other map gimmicks.

  • Lighter (right-click): Unleashes a large burst of flame. It widens your visible radius and can activate the school’s sprinkler system.

Movement & Controls (Default)

  • Walk: A or D (toward the mouse direction)

  • Run: Shift + A or D

  • Crouch: S

  • Crawl: S + A or D

  • Jump: W

  • Slow walk: A or D opposite to the mouse direction

  • Move while right-clicking: Right-click + A or D

  • Heal: Press H when you have a spare talisman

  • Primary weapon skill: Right-click

  • Menu: ESC

  • Book / Read notes: B or click the book icon

  • interaction: E

Collectibles

You can pick up torn notes scattered around. A cat carries ripped pages in its mouth — these pages contain information about each ghost and include summoning diagrams. Interacting with a summoning circle (hold the interaction button) will reduce your HP to 1 and summon the ghost described on that page.

Currency

Collect soul fragments scattered through the school. Gather them and spend them with the merchant.

Items

Talisman (Amulet) — Found around the map or purchasable from the merchant. Press H to immediately switch to a spare talisman (or to use a spare talisman to heal, depending on context).

Map Gimmicks

  • Cage: A hiding place you can enter; not all enemies will be fooled by it.

  • Sprinkler: Detects flames and sprays water when triggered.

  • Bloodstain Numbers: Use the UV light to reveal numerical hints written on walls.

Enemies (Ghost Types)

Urban-legend style spirits and supernatural creatures appear in the school:

  • Common Ghost: Hits and chases the player.

  • Water Ghost: Moves along the floor like swimming and snatches the player.

  • Eight-feet Ghost : Walks slowly; colliding with it results in capture.

  • Tongue Ghost: Uses a long, lashing tongue to grab and pull the player.

Skins

You can change the player’s head from the menu.

H-scenes

H-scenes appear on Game Over. Paid supporters have an option to disable effect overlays so they can view the original uncensored images.

Planned / Upcoming Features

Future updates will include:

  • Animated H-scenes for each event.

  • Merchant character modeled on Hanako (bathroom .

  • Puzzles: collect numbered hints scattered around rooms and enter the code into a safe to receive keys and currency; unlocking the safe can grant access to boss rooms.

  • Boss fights: a distinctive boss for each map, reflecting that map’s theme and mechanics.

If you’d like the current build or upcoming updates to be released early, please vote. If the vote reaches a sufficient number of supporters, we’ll push the preview sooner.