The Book of Outcasts v.14.0 released
Hello guys,
v.14.0 is ready.
So, I have played it through from the beginning to the current end and it took 3 days.
It was not just a playing, but a lot of improvements, sometime It took several hours to fix just one stupid bug.
I've just realised that testing will take time, a lot of time.
I have played as female Volk with a vertical dialog window.
I think I have found a reason of bad performance, as several times vertical (NVL) window had so much text, that simple background blinked every time I tapped the mouse button.
Horizontal dialog window doesn't keep the old text, so no such problems with it.
The biggest problem of testing is that this is not a simple visual novel. This game has monsters, parameters, quests, items, locations, maps, and a lot of other stuff which is initialized when you start the game. When you find a problem with something and fix it in Bhardadi, you cannot check a result, you have to START the new game. When you started the new game and reach the same point in Bhardadi after 1 hour of skipping everyting, you found your solution doesn't work, you have to implement something else and to check it you have to START the new game.
For me personally it's the new experience. It motivates to make less mistakes.
Ok, what is new in this build?
1.The game is fully polished with one playthrough from the beginning to the current end.
It means if played in the same style as me, you'll probably experience this game like it's designed to be.
If you make different choices, then you'll experince what I meet every day of developemt.
But being honest, I tried to make all choices possible and improve the consequences.
2.Necrovespa quest is implemented.
It brings you closer to the end of the game, you discover the new location, which helps you to find the Necromants.
Thanks to our writer now we have the quests for almost all the Necromants.
3.Some arts are added for scene with Nila, arts of Necromants, something else.
4.Censorship.
I have no idea if you informed but Itch and Steam delisted a lot of games recently.
You can find more info by yourself, I have no intention to scare somebody.
So, it takes a lot of efforts to prepare official build which is according to the rules of payment processors and create "unofficial" patch which can be added later with "ultimate" content.
We work hard with intention not to brake the rules and to deliver the content we initially to you.
5.Localization.
Russian should be quite perfect.
Chinese - please, if somebody can test, tell me how it looks like.
We've implemented it with 95% of total volume.
What was planned and were not done:
Journal - I haven't added the arts I wanted.
Spells - I haven't tested how spells work. They work for sure, but I think they need to be more balanced.
Necromants - we've implemented the quests from Odette, but I haven't tested them completely.
Generally this should be first more or less stable build.
Please send us your feedback.
Current plan to releaed this game in the end of September and I hope it's realistic.
I will send the link to PM, guys.
Thanks for your amazing support!
Regards,
kamti
Comments (10)
Please send the link to the game !
I just bought a patrean membership, and now I am wondering where I can download the current version of the game ...
Please send the link to the game !
new here, looks interesting can i get the link to game please when able.
love the artwork, can I get the link for the game please? Can't find a link or anything like that anywhere to download it after subscribing, but I might just be completely blind.
Hello, can I get the link to the game?
Hello. I tried the localized Chinese version, and they look pretty perfect. I really like these kinds of visual novel games, but a lot of them are only available English.
Thanks for a feedback! Please check the text when you reach Bhardadi world. It's really useful to know if it's worse there.
Censorship is getting really harsh all of a sudden especially in the UK
Hi Kamti, love the artwork, can I get the link for the game please
