Lead writer's post #3
Writing is in full swing!
Yesterday, I delivered the Book of Outcasts finale to the studio.
Great! So that sounds like it’s finished, right?
Well… not quite. There’s still a lot of work ahead (and we’re pushing hard to stay on schedule), but having the actual ending of the game written is a huge milestone, for a couple of important reasons.
Firstly, I can promise with 100% confidence that The Book of Outcasts will be a complete experience. If you’ve ever started a game that looked promising, only to realize it was abandoned halfway through, you know how frustrating that can be. That won’t happen here. The final version of the game will have a proper beginning, middle, and end (although the ending DOES have a little bit of a cliffhanger leading onto the next instalment!).
Secondly, from a development standpoint, having the finale locked in makes it much easier to plan everything else. Big projects like this can easily lose track of subplots or narrative arcs that fade into nothing. Now, we’ve got a clear destination, and that helps keep the story tight, focused, and meaningful.
And thirdly, it just feels amazing to see the finish line! Everyone involved in this project, the writers, artists, coders, and more are working incredibly hard to bring this story to life. It’s complex, it’s demanding, and I couldn’t be more grateful to the people helping make it happen. Massive thanks to all of you who believe in the project, and especially to our generous Patrons who are funding the journey. You’re the reason this is possible.
So, can I reveal anything about the ending…??
Of COURSE not! Although, I will say that for the finale, Trude has written an incredibly intense sex scene, which has…
Ah, you nearly got me there!
If anyone has direct questions or comments for me or Trude, then pop on over onto the Kamti Discord. For now, I’m getting back to writing!!
-Kabarettsta
