Sister Lacrima Nexus Mod Collection
Here are some of the Sister Lacrima appearance/armor mods that is published on Nexus in the past month, thanks everyone for the amazing work of porting her 🫶
You can grab these mods with the Nexusmod links below
Skyrim SE:
LRO - RyanReos Sister Lacrima - UBE 3BA Armor - UBE Preset and Follower by lowresoutis
Fallout 4:
Warhammer 40K - Sister Lacrima Outfit by raccoonroll
Helldivers 2:
Monster Hunter Wilds:
Riggified Sister Lacrima
Riggified Sister Lacrima (Ver.R) by Minoumimi
Bonus:
RyanReos PBR Hub - PBR textures upgrade for Skyrim SE armor mods by Magink666
Comments (2)
Hello Ryan! I recently discovered your work and I'm very interested in the Blender animation scene files you provide. Before joining your Patreon, I would like to ask a few questions about how the scene files can be used. My goal is to use the animation from your Blender scenes with my own characters, render the resulting videos myself, and commercially sell only the finished rendered videos on Japanese platforms. I would never redistribute, resell, or share your original .blend files, animation data, models, or other source files. I have a few questions: 1. Would this type of commercial use be permitted? 2. Are the characters in your animation scenes generally rigged with Auto-Rig Pro? If so, would it be reasonably possible to replace the original characters with my own Auto-Rig Pro characters while keeping or retargeting the animation? I'm especially interested in whether your different animation scenes use a relatively consistent rig structure, as I would like to use my own characters across multiple scenes. 3. Do the .blend scene files include the complete animation setup and camera animation/camera work? Ideally, I would like to replace the characters, make any necessary adjustments, and then render the scene using the existing animation and camera work. 4. If possible, do you have a sample .blend animation scene that I could test before joining? It doesn't need to be a complete or recent scene. I would simply like to test the character replacement/retargeting workflow and see how the animation and camera setup are structured. I'm based in Japan, so I try to confirm licensing and commercial-use permissions carefully before using any creator's work. Thank you very much for your time. Your Blender animation scene files look very interesting, and I would be happy to join if this workflow is possible. I look forward to hearing from you!
Sure! Feel free to use my blend scene for your project! All of character models are rigged in ARP so yea you can do retargeting on the rig to transfer the animation to other characters. But you will need to merge all the NLA strips first or use Animation Layers addon and merge all the layers these into one. Please message me if you want a sample animation scene
