September!
Hello you!
So I can't believe we're over half way through September. Normally I like to try to send you a steady stream of material, but for some reason this month I've been working on loads of stuff all at once. You can see a taste of it above, but that's not everything!
Super RPG autor Stuart Boon has sent in his guest writer piece for this month, and it's awesome. I'm almost done laying that out. I'm also editing video and making some choices on which one to share in September.
Big changes are coming for me this month, as I'm finishing up the last of my work for Cubicle 7 Entertainment Ltd, where I've worked for the last 9 years. I'm moving on to some really exciting new projects, which I'll be able to talk more about in the coming weeks. I'm very sad to be going, but I'm also very excited about the new opportunities opening up!
This weekend was also my birthday, so I'm afraid I was super lazy and didn't make you any maps at all this weekend! Boo! I did however paint a bunch of miniatures for map promo purposes! You may have seen some of these before, but there's some new party members, and everyone is almost painted.
(minis by the amazing sculptors at Footsore Miniatures and Red Box Games)
Chatting with some miniature collecting friends, I'm definitely going to offer miniature photography backdrops as part of the art tier. These will double up, as per Roland's suggestion, to make inserts for GM screens. I'll make them available on Drivethrurpg as professionally printed inserts, and will of course take care of my patrons with some coupons for those at cost! (And you'll get the source files, so you can print your own too).
Me and my two sons have also been hard at work this month: Together we make card games - the first being Rory's The Forest Dragon, which we successfully kickstarted a couple of years ago. We're finishing up two new games just now: Forest Dragon Farmer, and Forest Dragon Bang & Twang.
Today we got a play mat we ordered, and it's looking super cool! This is the Forest Dragon Farmer in play. It's the more complicated of the three games, as you struggle to make the right choices, find the right fields, seeds and helpers to grow your crops.
Bang & Twang is just basically demented fun - plays really fast, as you match a sequence of riff cards to keep up with the tune. Fun stuff! It's getting it's own playmat.
These play mats will hopefully be of interest you you here too on Patreon - I'm planning on getting a bunch of my maps printed on neoprene play mats, and I'll use Kickstarter to gather all the pre-orders and build up some extra support so we can do a few more bits and bobs if things go well. Imagine the Forest Path map, or the new Chasm Run map (you can see a Work in Progress of it in the image at the top) on neoprene mats. Super nice!
So that's probably enough out of me - sorry that I've worked on so much simultaneously this month. Not quite sure how that happened, I guess I've just been really engrossed in all of it! I'll start delivering some more stuff you your inboxes soon!
Feel free to share the address www.jonhodgsonmaps.com or www.patreon.com/jonhodgsonmaps if you have nice things to say about my work. The more the merrier!
Thanks as ever for all your support, it really means more than you know! And welcome to all the new patrons!
Jon
xox
Comments (8)
Thanks Jon. I understand how these things go, but glad that you will still be working with Flatland games.
Happy belated birthday! Very exciting update - Wow, you're a busy man!
Yes Viel Glück und Viel Segen! Do you still work with Flatlandgames? E.G providing a cover for some Beyond the Wall Spin off ;-)
Yup! (Unless they know something I don’t!) I have completed a bunch of work for Flatland that is as yet unrevealed!
Happy birthday! And sorry to be a bother but are the maps in the image upcoming or did i miss some awesome looking maps somewhere along the line?
The maps in the image are all to come! And thanks!
I hope Cubicle 7 Books (particulalry AiME) will still have your artwork.
I’ve made lots for The One Ring which has been historically reused for AiME. I don’t know if that will be the case in future. I won’t be making new art for C7. Wow. That’s quite hard to say. But there it is.
