New preview build
Getting back to the whole rain thing, here is a new preview build. Here is a new build with Rain FX, now with brand new per-vertex rain occlusion baking during loading (for now without caching, and it might need more adjustments; also, it bakes models as they load, and driver models load first, so for now they don’t get occluded properly, will work on that).
Also, I reworked rain drops on car exterior again, now those streaming drops use a texture generated with a different approach, to keep things more tidy and stable. Might help a bit with performance too.
(And rain debug in WeatherFX Debug App is now enabled from the start, I hope it’s not that big of a problem. Otherwise, it seems to occasionally crash when the rain in turned on. I’ll fix it, of course, but right now I gotta run to catch a train and I might not be able to release another update for a day or two, sorry about that.)
Thank you so much for your support! Now next thing is to finally work on water splahes, and try and make those rain drops move differently for cars moving fast.
Comments (87)
How do you change the physics of the track? It rains but does it drive like dry?
From Ilja post 12 July: To test rain physics, you need a car with extended physics and rain preview physics enabled. Just unpack car’s data.acd, move it aside (so AC would use data folder), open “data/car.ini”, change HEADER/VERSION to “extended-1” (or “extended-2” if original was 2) and add below: [_EXTENSION] RAIN_DEV=1
Amazing work, loving peoples YouTube clips. However, its not working for me. CM has been fed the code emailed. I have CSP 0.1.63 preview3 installed. Sol 1.6.2 dragged into the AC folders. I still see the old style rain!!! Any ideas? Is there a guide to follow? I also have a delay for the wipers, rain and wipers not in time with each other
Try the original Kunos Toyota GT86 on one of this tracks; Brands Hatch, Nordschleife and Spa. CSP 0.1.63 preview3 has the new rain_fx enabled per default, so it should work.
Hi Ilja! Thank you so much for your work. I just love the last rain preview but you've really pushing AC forward for a long time, so thank you very much :) I have just a small issue with the new Rain FX... I don't see my car reflected on the puddles, and I see pictures of some people who can see it... Is it related to some CSP options? Thank you again :)
Probably need to enable SSLR.
are there people who encounter crashes with a full grid of cars?
Depends, are you using a mod track or cars? The only thing that has ever crashed my AC is URD Venom (car), otherwise, don't recall the issue with RainFX Preview.
Thank you for your great work IIja! I've installed the preview, it's amazing. I wanted to ask how can I stop the rain. It seems it's always open even if I change conditions in sol.
It doesn't matter I found it on weather fx debug :)
Im having a blast with the lastest previews. What i wanted to know, maybe Ilja himself could explain better, is how to make that water comming down the grand stand on Spa-Francorchamps. I´m doing configs for some other track, including mods, and its an amazing feature! Can anyone help me out with this?
Lija is not explaining it better because it is not intended to be the method/format going forward. The few tracks with RainFX enabled are just for testing. User created configs are for personal use. Review earlier preview notes and comments.
Not sure if issue is confined to me but in VR with what seems almost all cars (both Kunos and mod) the wipers do not clean or wipe the rain away. Other than that it is just absolutely amazing with tweaks obviously still to be made. Bravo
Oh, thank you, that might be the culprit. Will check
thanks i thought i had messed something up. went back to 1.61 to be able to go into the server since it dosent work with 1.62 and then my fps took a dump all of the sudden.
sorry about that, I’ll work on adding a lot of quality/performance options for RainFX
its because AC updated in steam to 1.16.4, happened yesterday. ignore it, or it if pains your eyes, go to root folder, edit changelog.txt and renumber the 1.16.4 into 1.16.3
quick question, after going back and forth between versions i am now getting asseto corsa is obsolete, version 1.16.3 is required. how do i go about fixing that
That’s because of recent AC’s update, please ignore that message. Upcoming CM update (already in the untested branch) will fix that
Hello everyone, because with mod rain, the wiper does not clean the glass. It only happens in Vr mode. In single monitor everything works perfectly.
here is a clip as I cannot attach images https://www.youtube.com/watch?v=M5fP1CRp9NA
Hi Ilja, on triple screen setups the windscreen wiper is now only visible on one of the three screens. I cannot post image here but essentially all i see on the other two screens is the shadow of the wiper, on the far left screen, when the wiper enters it, i see the actual wiper again.
This build is fantastic! So far, the only real bug I've encountered is that the wipers no longer wipe the rain of the windscreen. The wipers worked earlier, but now they don't for some reason. Perhaps it's something I did. Edit: I reinstalled SOL and the wipers worked again for around 2 races, then I ran into the same issue. Oddly enough, when the wipers don't work, that's when water spray from the tires works. When the wipers work, water spray doesn't.
Really impressive, but works only with a few cars, most of them have only the right side wiper that cleans the windscreen. Is there a way to get it working properly on all the cars with wipers as the previous rain app ?
Rain can be seen through objects in internal camera views
Reverb inside tunnels increases the rain sound its there a way to make the rain stop while going into a tunnel? And is there a way to setup a server with rain? Thx in advance.
Man...I feel like a crack addict. I keep coming back to see if anything new has been released. *scratches self*
Hi -Great work thank you - When using 1.63p3 with F1 cars the rear splash off is brown - I have turned off Particles FX > New Smoke and dust but it still remains brownish- Any ideas? Thanks
hi, all very nice, unfortunately I'm not seeing any of this, I downloaded csp 1.6.3. I dragged it on cont manager but it doesn't appear on the csp catalog, where am i wrong?
"Try this one, please: https://mega.nz/#!n9pXkIYa!fthkuvM546v0QSuHhxriWoxCjyKfqjPREHNarv2jfpU Copy dwrite.dll and extension folder to AC root folder replacing everything, it should work then"
Out side rain drops, road, car body exterior works fine. but from interior view I only get old windscreen animation. What had I done wrong? I did almost every thing like wscreenfx, app key activation, sol reinstall, kunos car, resart cm, reboot, etc. Should I need to upgrade RAM from 8G to 16 GB?
Is there a way to make the sessions just start dry instead of having rain at the start?
I´m being a patriot since today. On the most cars the rain works fine. Thank you very much for this awesome work. But, on the Mercedes 190 EVO II (Kunos) the Raindrops on the windscreen works fine, the wipers work, but the wipers can´t wipe the Raindrops away.
Don't have any rain sounds? Any ideas?
I had the same problem on initially installing the preview. I completely uninstalled the CSP and reinstalled the CSP preview fresh -> I had rain sounds ;-)
Anyone having issues with it constantly raining despite setting to a different weather? Like I can set it to "Sol - Clear" and it's a bright sunny day but it's still raining. Tried different weather settings, cars, tracks, and now I just get gorgeous rain all the time and I can't turn it off (other than downgrading to a 1.62 CSP). Any recommendations?
WeatherFX rain debug is turned on by default everytime you start the game, turn it off and you'll have the weather you actually selected. Bear in mind you have to do this everytime you start the game. A little annoying, but he has mentioned it in the preview notes, and has assured a fix will come. (WeatherFX debug is an app btw)
With this build have have an issue where the tires is not "attached" to the rim, see image: https://ibb.co/FKb6W1d Anybody else have issue? I did not have it in previous builds.
New here, just trying to get a handle and sort of catch up. Being new-ish to AC, this is still a lot to try. Love the rain effect though. I noticed it works well on Brands Hatch; you can adjust the wetness of the track, the window streaks, etc. But then I went to Laguna Seca - the Kunos version. The rain still came down, I could adjust the flow and wetness, but not the track surface, and the wipers didn't do anything to the rain. So, is there a list of what tracks this does work on, or is it just trial and error by the user? Thanks for the hard work, this looks super promising!
Read through the previous release notes for rain builds (July 16 and 13) and you'll find all you need to know there.
Love it so far, is there a way of setting the rain to off as default on certain weather modes? Also basically every weather mode seems to default to 50 rain, 100 wetness, 50 water, with no variation? Not even between light and heavy rain? Any help?
Richard, he explained that it's set to on currently...until the next preview patch, that's just the way it is. It's always the same defaults every time you start it. Just gotta wait till the next patch. This is just for testing to make it easier to test without having to turn it on every time.
With this build we saw these points in testing today: - Kunos Porsche 911 RSR 3.0 - Single player mode: triple screen user - transparent wipers in cockpit view (wipers were good from outside views (something to do with the texture or shader settings used on the windscreen rain textures ?) - sound is audible - online mode (set up a dedicated server for testing with 2 users: - with triple screen mode I did not see ANY rain online (offline perfectly working) - other user on single screen had rain working normal online - no water spray (yet) I suppose - track surface did not look any different then in dry weathers (mod track - I suppose track needs to be setup for this) - issues in replay (single player): - textures go all crazy with bubbly artifacted surfaces (all car and driver model surfaces) - taking screen shots with photos app rain drops behave unexpectedly (always frozen motionless even with long shutter times) - water drops on car morph strangely when taking screenshots with photos app - some car surfaces do also receive water but they shouldn't (Kunos RSR 3.0 for example has a strip of body work in teh cockpit between dashboard padding and windscreen which becomes "wet" a well) So far I am absolutely impressed how far this has come already and in ideal conditions when the patch works driving in he rain is really fantastic!
Triple screen problem with wippers still happens :( not fixed yet. allready sent help in the pass. We have to wait :(
Yes found your post after posting mine, I joined Ilja Patreon just today. Is there some place where I can find config for more wet track. I have more or less understood how to do, quite easy, but time consuming so I really would like to download if there are some already done.
On triple screen setup wipers are visible only on the first left screen. On central and right screens are working correctly (drops are correctly washed out), but wipers are like "phantoms", totally transaparent....
Is there a guide on how to add rain to other tracks?
Hello guys! Do you know if there is any server with this new rain? I'd love to see if my computer can handle it. BTW great job, I am very impressed with how beautiful it all looks!
Yeah we need to have rain debug disabled from the start. Unfortunately it seems to be broken on my car (Volvo C30) as it rains on all the interior/dash, lol. Doesn't pick up the windscreen at all, so no wipers or raindrops, but windscreenfx used to. Otherwise, though, it works fantastically.
@Iljia is there a way to make rain debug in WeatherFX Debug App to be disabled from the start ? so as not to change rainfx.ini
Hi there!! From Argentina, new patreon supporter here aswell!!! I have an issue. I ´m on triple screens, and wipers are not drawn in 2 of the 3 screens. If I run the game in single screen I see wipers perfectly, but when set to triples, I see the water, and drops moving but the whiper is no drawn in middle and left screen.
Love it! New patreon supporter here. Two questions: 1 - I had an issue at first with using the Red Bull X2010 mod in the wet, not able to go into roof/t-cam without crashing the game, whereas other cars are fine. Anyone able to help? And 2 - this is a stupid question, but is there some way of getting a list of which tracks, Kunos or otherwise, have rain configs rn?
The rain and wet road is beautiful but now, no matter what weather i pick, It raining...I picked broken clouds, the clouds are broken but its till raining and wet roads
...because Rain Debug is enabled as default. Turn off rain in Rain Debug to stop it.
I'm afraid i ran into another issue. After choosing any rainy weather and doing a session, if i choose any other sol weather, it's still raining and it doesn't go away via weatherfx tinkering. I can only make it go away via rain_fx.ini
does rainFX affect the grip coefficient or do we have to tweak that manually? loving the mod so far... 100% eye candy!
It does a lot more than that. The existing wet weathers in vanilla AC already altered track grip, grip transfer, etc, on a whole track level. RainFX is much deeper integration, so you'll feel the puddles, you'll feel the difference in wetness, you'll feel your tires & car getting wetter, etc...
Wipers dont see to work, how do i turn them on ? (in any car that is even kunos cars). Do i need to do something in CM? or is there an app in game to switch on?
Im sorry, but i can't use it. My rain are only from inside of the car to see. And optical far away. I think i forgot one or more elementary things.
Is there a way we can change the default rain setting, I can't run an in game benchmark test with proper comparisons between this and previous editions as in the benchmark rain etc is enabled automatically.
"There is no real point to do so, all that is different from the older version is rain support, but you can disable it either in rain_fx.ini or in weather FX debug app" - Ilja
edit. How do i add rain effects to other tracks other than kunos tracks?? i saw someone on oi wharf with full puddles and all but when i tried it just looked like water droplets on the ground. also i lovee that you enabled the rain for replays! cant wait for next update keep up the good work
i put the original rainfx TEST examples up here, with a few notes. https://pastebin.com/dvssY0Vc
I've updated both the previous rain build and this one but for some reason windscreen fx keeps on using older rain shaders instead of the new ones. Anyone know how to troubleshoot this?
Ooh...it's like Christmas every time you release one of these. Thank you, will test it out.
just tried the new patch rain physics and it is awesome, puddles are braking the wheels, it feels very good, they just lack some proper sound effect :)
With sol mod turned to rain and rain fx debug off, the track accumulates puddles but does not get 'wet'
it looks very good but I am wondering, how to turn wipers on without blm car app? I binded all necessary buttons to button box and when I press any of the mapped button wipers will do one or two cycles and then they will stop, any idea why?
yeah it works perfectly now, thank you
I can get the rain to work now and it looks fantastic but I don't know how to disable the rain with this update, it's on all the time unless I revert to older version of csp.
There is no real point to do so, all that is different from the older version is rain support, but you can disable it either in rain_fx.ini or in weather FX debug app
Something activated? No rain.
Try this one, please: https://mega.nz/#!n9pXkIYa!fthkuvM546v0QSuHhxriWoxCjyKfqjPREHNarv2jfpU Copy dwrite.dll and extension folder to AC root folder replacing everything, it should work then
Also it has the old bug again where the grass base is dark green but the foliage is light green.
Could you please DM me a screenshot?
KTM GT4 mod's windshield is broken with this update. Wipers work but rain doesn't get wiped off. A little heads up.
Will fix, thank you!
Красота какая! Ляпота!! только FPS упало раза в два, но это мелочи))
Ох, а это по сравнению со старым билдом с дождём или по сравнению с без дождя?
Great work!!
Tysm ♥️
Thank you!
I had a blast with the previous Rain build + 1.6.2 SOL. Most immersive thing I have ever played so far. The game looks stunning. Now some people say I need to edit acd file of the car to be able to feel grip loss in physics, anyone knows what to do?
Read the release notes for the July 13th release further down.
this is amazing
Can't wait to try it!
Pog
