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August 30, 2020

Ecchi Sensei - Month 1 - Status Report No. 5:


Here we are again, and like I announced last week, I am presenting a new feature to you today!

It's the "Ecchi Animation Controller" or, in other words: A little toggle-able window that allows you to change the speed of animations to your heart's desire! By using the "red button" on the "Ecchi Wheel" on the top right corner of the Ecchi Toolbar which I mentioned two weeks ago, a new window which you can use for that purpose is displayed. For now, it can only be used to adjust the speed of animations.

I'm saying "for now" because I would like to add more features for animations, but unfortunately this will probably not happen in Month 1.

So, by using the slider, you adjust the speed of animation. If you slide down, the animation slows down. If you slide up, the animation speeds up. Amazing, isn't it!?

I really wanted to implement this small but useful feature in Month 1, and after countless testing I'm very happy with the result. I hope you like it immediately as well. Let us know in the comments what you think about the new feature because your opinion matters a lot to us!


Another change for the start of Day 1:

Since we kept improving in all areas (this is my first project as a game dev so I barely had any experience to start with), of course the visual quality has improved tremendously compared to the first few updates.

This is why we added an information, especially for new players, that is meant to show that Ecchi Sensei keeps improving visually, to not scare those new players away immediately with badly made pictures.

Eventually we'll completely remake the first few days with the know-how that I have now, but this will probably not happen ahead of Month 6 because that's a few months worth of work for me.

Alright, that's it for this week.


So long,

Blue



# Deutsch:


Da sind wir wieder, und wie letzte Woche angekündigt, präsentiere ich euch heute nun ein neues Feature!

Dabei handelt es sich um den "Ecchi Animationscontroller" oder, anders ausgedrückt: Ein kleines aktivierbares Fenster, um die Geschwindigkeit von Animationen nach Herzenslust zu verändern! Durch Betätigen des von vor zwei Wochen angesprochenen "Roten Knopfs" auf dem "Ecchi Wheel" an der oberen rechten Ecke der Ecchi Toolbar blendet sich ein extra Fenster ein, mit dem ihr aktuell nur die Geschwindigkeit von Animationen beeinflussen könnt.

Ich sage "aktuell", da ich noch gerne weitere Spielereien für Animationen einfügen möchte, aber dies wird wohl nicht mehr in Monat 1 geschehen.

Mithilfe des Schiebereglers stellt ihr also selbst die von euch gewünschte Animationsgeschwindigkeit ein. Geht der Regler nach unten, wird die Animation langsamer. Zieht ihr nach oben, wird sie schneller. Fantastisch, oder!?

Dieses kleine aber nützliche Feature wollte ich unbedingt in Monat 1 implementieren und nach unzähligen Tests bin ich sehr froh über das Ergebnis. Ich hoffe, euch gefällt es auf den ersten Blick ebenso. Schreibt in den Kommentaren, was ihr von dem neuen Feature haltet, denn eure Meinung ist uns da sehr wichtig!


Eine weitere Änderung für den Start von Tag 1:

Da wir uns in sämtlichen Bereichen aufgrund der anfänglich kaum vorhandenen Erfahrung (das ist mein erstes Projekt als Spieleentwickler) ja stetig verbessert haben, hat sich natürlich auch die Grafikqualität im Vergleich zu den ersten Updates erheblich verbessert.

Darum haben wir eine Information speziell für neue Spieler eingefügt, die zeigen soll, dass Ecchi Sensei sich grafisch sehr von den ersten Spieltagen verbessern wird, um besagte neue Spieler nicht aufgrund schlecht gemachter Bilder direkt zu vergraulen.

Wir werden natürlich irgendwann die ersten Spieltage mit dem grafischen Know-How, was ich nun besitze, komplett neu erstellen, aber das wird wohl noch bis Monat 6 dauern, da dies mehrere Monate zusätzlicher Arbeit für mich bedeutet.


Okay, das wars dann wieder für diese Woche.


Bis dann,

Blue


Comments (3)

R
Rick Ulrich · September 2, 2020

This is awesome! I have to ask will we need to start over or will the old saves work here? Also will Lain be making her added walkthrough for this Month 1? You said a time back that she was helping you in this, I take it that she is having problems with Pateron as her page is locked and under review. But Pateron seems to still be pulling in the pledges while her page is locked! I love her mod's as much as I love this VN ! I cant see this as a game where you play an RPG format, but as a novel that is captivating and full of wounder as to where will you go next!

E
Estone · August 31, 2020

Hi Dear Dou Di level Aoi neko I know the game has a long process, but I have to ask you. Do you have any visual improvement plans in the game after the 5-year game planning is over or within this period? To give an example, I mean what will be done except for the redesign of the characters (unfortunately, it will be a long design even if their appearance is greatly improved). If you are going to choose such a process (except that it is tiring), this perfect game seems to make it even better, or even reveal something different. I am grateful for all your efforts and attention.

D
Drakan259 · August 30, 2020

I am really excited with all the updates you've given us. I am very anxious to be able to play the new update when it's finally finished, once it is finished it seems like it will feel like a totally new experience for players who have played the game before and a better experience for people who haven't played it before this update. Keep up the good work and I thank you for the constant progress updates. They serve to let us know where you are in the development of the game and also keep us excited and patiently waiting for the next update. :)