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December 30, 2020

Mixed Bag of Holding: D&D Court: Flying Gnomes, Unprompted Crits, and Impromptu Sticks (w/ Zac Oyama)

NOTE: We recorded this AFTER the D&D Court that is posting in the Short Rest feed tomorrow. There are a couple references made to jokes from the previous episode, but overall, I thought it was better to spread out the releases rather than flooding the feed on Thursday. <3 Murph

Court is back in session! Guest Judge Zac Oyama joins the Supreme Crit Justices and Dungeon Bailiff Jake presents your cases. Thanks to everyone who submitted! 

Comments (53)

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Rachel Marie · April 28, 2026

If you can’t understand the joy of finding a good stick, you haven’t found one yet! (And, you probably live within 15 miles of a grocery store).

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riskutforthebriskut · April 3, 2026

hey guys, an ear piercing scream is ear piercing BECAUSE its vibration lmao

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CommodoreBlue · September 4, 2024

Listening back to the Reduce spell + Mage Hand case, it’s actually really funny, because Murph and Emily get shrunk down in Dimension 20, Unsleeping City Season 2, and immediately Ally asks if they can mage hand all the little people around, and Brennan shut it down so fast and said the mage hand shrunk too

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Pendergreens’ Sick Ibanez · February 20, 2024

Important note for the mage hand gnome: cant do this with magic items on you, the hand cant carry them. P significant nerf especially as a campaign progresses

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Sophie B Grapplin · February 21, 2023

My argument on the Silence spell and space thing is that its a magic spell and the magic spell doesnt have to abide by physics and it just does what the caster wanted it to do lmao

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Alberto Martinez · December 3, 2022

Super late on this one, but I'd like to chime in on the "space" thing on the boat. Space is relative to the observer, meaning the person who cast the spell. So when you cast the spell and you're on a boat, your "space" is moving along with the boat.

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Christopher Gonzalez · May 16, 2022

Snake eyes!

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Ethan7480 · March 10, 2022

Emily just described inertia without saying inertia

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Samuel Popovich · November 15, 2023

The fact that inertia was not mentioned once during that whole discussion was crazy😂

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Gene Law · February 16, 2022

If it pleases the court, the language of Mage Hand says "You can use the hand to manipulate an object..." A reduced-size gnome is a tiny creature, not an object, therefore they would not be able to manipulate their own body (that sounded bad).

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Michael Singer · June 29, 2021

I don’t think I would agree with every stick being a new improvised weapon because with that logic every short sword would be a new weapon for you and all your previous training with said sword type would be moot

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Bulbarat · May 19, 2021

You guys gotta realize, with the deaf DM. None of them know what sound is even like probably. Assuming they were born deaf, they wouldn't know how to compare vibrations to sound cause they've, theoretically, never heard before

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riskutforthebriskut · April 3, 2026

sound is vibration

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sphiggs · January 20, 2021

I used to role CONSTANTLY without asking my DM first. It was a habit of over enthusiasm.

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Katy Tacik · January 4, 2021

I would also posit, re: banishment/silence, that in concentrating on the spell, the caster determines the location. The aarakocra was concentrating on the literal point in space, from which the boat would move away, while the silence user was concentrating on the space above the deck, so the deck anchors the spell.

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Rick · January 4, 2021

I would add/modify this to say that in concentrating on the spell, it keeps the inertia/momentum relative to the caster and the SCENE. So if a moving boat/train is the scene, then the spell remains in place.

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Nick Sanzor Roberts · January 4, 2021

In the case of the flying gnome what about the gear/pack they carry wouldn't that make them over the 80 lb limit so when they are shrunk they will still be to heavy....also artificer gnome riding they homunclus ? Hows that gonna work

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Zev · January 2, 2021

In the case of the stick the player might have had the tavern brawler feat. Which gave proficiency with them and let the player use a bonus action grapple.

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Cody Zimmer · March 30, 2026

Yeah, but that also applies to unarmed attacks and the damage dice would be the same because of how monk damage works. I also thought Tavern Brawler at first, but it seems like it's just flavor to use the improvised weapons at that point.

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Ganonbort · January 1, 2021

In the case of the deaf campaign. I think the dm dealt with this wrong. But what they should have done is essentially “this enemy is flavoured to take this action, im just gunna re-flavour this to fit your party” but rule of cool, they rules lawyered you.

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King of the City Pigeons · January 1, 2021

I am a huge fan of both NADDPOD and Dimension 20 and I implore you to make “Big Beardsley Energy” a thing. Also...are Cody (aka Nightangel) and Pendergreens the same person? Do we have a picture of both of them together at the same time...

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Sam Newman · January 9, 2021

Thank you! I've had this exact thought regarding Cody and Pendergreens watching the current season of Dimension 20

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June Lekstutis · December 31, 2020

May it please the court. On the case of the handy gnome, I submit to the justices of the land, sea, and air two spells, Levitate and Fly, into evidence against the charges of undue burden to the DM. Both spells are in the same spell lists you will find Enlarge/Reduce, hereafter referred for its intended use, "Reduce." Mage Hand/Reduce requires a LVL 2 spell, 2 actions, concentration, a 10(with Reduce 80)lb weight limit, and 2 spells known. It allows the user to as an action fly 30ft in any direction. It lasts for 1 minute due to the limitations of Reduce. Levitate requires a LVL 2 spell, 1 action, concentration, a 500lb weight limit, and 1 spell known. It allows the user to move 20ft vertically in a movement action and will generally require an action to exert force to move horizontally. It lasts for 10 minutes. Fly requires a LVL 3 spell, 1 action, concentration, no weight limit, and 1 spell known. It allows the user to move 60ft in any direction as a movement action and can be used whenever the dash action is taken as well. It lasts for 10 minutes. Is Reduce/Mage Hand a shenanigan? Yes. However it is not only akin to reflavoring Levitate, but actively worse in nearly every conceivable way. It may allow you to bypass traps and exploration, but only to the extent that Levitate does. Fly is a further upgrade a level higher that makes this shenanigan almost pointless. I would posit that this shenanigan causes no burden to the DM. While it may look silly, PCs always have the option to do something silly, and this is akin to having the ability to pick your nose. As such this is an unalienable right the player must be allowed.

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Mitch (Sigg43) · January 1, 2021

I think it's about saving prepared spells. Enlarge reduce is great on martial characters getting extra attacks/ grapple/ trip opportunities. Personally I'd allow it! Still costs a level 2 spell. Is very situational and unique to a party with a light PC. I would say the range of motion is better and that makes it more useful but you can only do that if all the other requirements are met. I.e weight. If there was an issue with it just make their armor and item weights count. Or calculate carry weight with their new size.

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JD · December 31, 2020

Does anyone know what the screaming monster is?

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Rachel Bakke · December 31, 2020

My response to the Mage hand flying gnome is: “Are you naked? Cuz your equipment is heavy “

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Ryan A Young · December 31, 2020

This is the correct answer I came here looking for.

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Pamphleteer · December 31, 2020

Murph talking about kicking a ten year old's ass at magic the gathering in a mini mall in the early aughts absolutely sent me back in time to my own days of youth

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Shez · December 31, 2020

The silence on a ship should follow the same rules as casting a lasting area of effect that creates difficult terrain, because the terrain doesn't move to away because the earth is moving through space, so "centered on a point on the map" should account for inertia! So they're not really fixed points in space, they are relatively positions to terrain anchors.

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Driftwood747 · December 31, 2020

BBBBG, big bad blood bound gang

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John C. · December 31, 2020

I can tell you from childhood romps in the grand forests of Norte Carolinias that each stick is unique and requires different grips and techniques to be wielded properly. My little cousin can tell you that they all hurt equally bad.

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Adam Clobes the ASMR Aasimar · December 31, 2020

I would rule against the mage hand gnome because mage hand specifies it can only manipulate objects, which are NOT creatures.

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Barbie Pootsky · December 31, 2020

Exactly. That's why they created the telekinetic feat

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billy nuttall · December 31, 2020

If I was the DM for the second to last case. I would monkey paw the shit out of it. Have the BBEG say something like, “you’re right! I won’t storm the castle today. Let’s head home men!” Skip forward 24 hours, BBEG returns with an even stronger army, “you’re speech was so dumb, I decided to kick your ass twice as hard”

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PineappleLiar · December 30, 2020

I do tend yo roll unprompted sometimes! In fairness though, I only do ability rolls unprompted when there are exactly zero stakes in what I’m doing. Like if I’m in charge of making a very normal meal for the party I’d roll unprompted just to see if I make absolute garbage, or I roll insight unprompted to see if I think certain characters might be dating.

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Sean Logue · December 30, 2020

Regarding the mage hand gnome BS. Objects and creatures are listed specifically in spells for a reason. Mage hand by the definition Murph read says objects not creatues. I'm as against the gnome as you guys are so trying to help lol

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Not Another D&D Podcast · December 31, 2020

INTERESTING -Emily

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Quitebadweather · December 30, 2020

We occasionally roll unprompted in the main campaign I'm in at the moment, but it's a comedic campaign and the rolls are always for inconsequential shit. Roll to persuade the big bad to give up? Not going to happen. Roll an unprompted nat 20 performance check to have your sad, middle-aged actor man dance to jazz, alone in the square after everyone has gone to sleep, as he whispers the name of his estranged wife? Sure, we'll honour that. Some of the best moments of the campaign have been unprompted rolls, but it's all about tone and timing - and not screwing over the DM.

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Not Another D&D Podcast · December 31, 2020

oh yes that makes so much sense, rolling a check unprompted as a joke is great -Emily

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Frankenchin · December 30, 2020

Thank you for edging me and me alone with my Tik Tok question right at the beginning! Can't wait till you post the next court session!

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Richard Jacob Meadows · December 30, 2020

I know it wasnt my question, but I think the deal with the stick might have had to do with monks can get their special fighting bonuses on unarmed attacks, monastery weapons, and improvised weapons. Could be the player is making them stronger by getting an improvised weapon with reach that they can added their monk bonuses. I dont know monks great but I feel in the depths of my mind that monks get some bonus with improvised weapons

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Elizabeth · December 30, 2020

Thank you for answering my question! I will continue this argument for an hour with my players. I appreciate the ruling, even if it went against my argument. The monster was a home brew because the main villain was a mad scientist who stitched monsters together to make horrifying creations. Unfortunately, in my creation of the monster, I did not think to make its scream a pep talk. Love to you all from my group xx

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Brian J Long · December 30, 2020

Wait does this mean it has spoilers for tomorrow's episode or just for tomorrow's short rest?

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Not Another D&D Podcast · December 30, 2020

There is a reference to a new thing we're doing on D&D Court, so only the short rest. - Murph

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Jeffrey Steck, Lord of the Fjord · December 30, 2020

Murph is so kind and unchaoticly structured!

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Jonathan Berger · December 30, 2020

Cute of you to assume we'd be overwhelmed by more Naddpod content. Appreciate the thoughts though.

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Jeremie Berneche · December 30, 2020

If the entire feed dropped today I'd still binge it without feeling overwhelmed 🤷🏻‍♂️

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The Plum Satyr · December 30, 2020

Murph you're so considerate but i'm definitely going to listen to tomorrow's episode first.

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Stephanie Starkey · December 30, 2020

I am 5 min in and cry-laughing.

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Canid Duality · December 30, 2020

Jesus wept! Cause as bad as I want to hear this I'm going to be patient and wait for tomorrow's ep to get the jokes.

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shahshahsbizadv · December 30, 2020

Even just reading "Bailiff Jake" has me cracking up 😂

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Alfie Wild · December 30, 2020

May it please the court.

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Alfie Wild · December 30, 2020

Papa murph, you spoil us!