Hey, look at this! (The Manifest/Shadows Over Manston News)
Firstly, I want to point out all I am waiting for with the next Defending Lydia Collier update is the renders, and they're ongoing. No time from DLC is being taken for this, it is something I've been doing each time a script is complete and I am waiting solely on Renders like I currently am for v.05 and I've been working on this for months, it has actually taken a hell of a lot of work.
Now on to the actual news.
Over the last few months I've been thinking of what to do with The Manifest and Shadows Over Manston. There were a lot of problems, and I can't solve them to suit everybody. Some people want more paths, some people want less, some people want it discontinued, some people want Defending Lydia Collier stopped. So I've taken steps to do what I think is best for the game.
So I've completely re-written Shadows over Manston.
I've started again and re-created the game from the very beginning, I've condensed paths, fixed glaring errors, stream-lined and clarified a lot of the story and made it a coherent, far better game than it was before.
I've also created two versions of the game, a "TV Mode" where like CSI etc you'll see the content with Dusk and a "PC Eyes Only" mode, where all of this will be completely skipped.
There are no new renders, I won't be making any new renders until DLC is finished, however my plan with this release is to put SoM in a position whereby upon DLC's completion I can go back to it.
It will be released on Saturday the 30th.
If you've never played Shadows over Manston before, I hope you like it, and if you played it previously I hope you'll find this re-release to be of a far better quality (story-wise) than it was previously, even if several of the things are different.
Regarding Defending Lydia Collier, it will have the v.05 release shortly after, as soon as the remaining renders have finished.
White Phantom
Comments (5)
I think this is a great decision, since it can keep the game manageable from a development perspective. Aso great from the player's perspective, because who doesn't want everything in one run? Maybe in the future their can be a poll or something to see which characters people want to see more of so the number of characters doesn't get too unwieldy. I freely admit it could backfire go against my interests if nobody votes for Penelope, lol, But I'd go in to pledge support the game because at least it was a fair vote.
Going to be a few more days on this. I left myself the first couple of days for this weekend to finish it off, thinking it would be relatively easy, however I've put in about 15 hours so far and I'm still not finished. The coding when I first started this was AWFUL and whereas parts where just changing words and moving things around, this is worse than starting for scratch. As soon as I'm done it will be out.
Is it coming out today? Hyped!
keep up the good work sir.
Love both games fuck the haters
