Defending Lydia Collier v.01 Progress
Hello!
Regarding the first release of the new game, which at this point I'm fairly certain I'll be naming 'Defending Lydia Collier', I've just reached the 100 render stage which has the first three scenes completed and several choices with future impact.
I'm expecting at this pace for v.01 to be released mid-July as that's about when I'll reach the 500 Render mark which is roughly where I want to be for a substantive first release.
So far I have planned (potential spoilers) three main themes regarding the girls, one being fairly submissive, one being innocent, and one being quite dominant and as always you'll be free to pursue the one most interesting to you and avoid anything not to your taste.
Please let me know if there's anything you really want to see in the game as I always have things to learn from feedback.
Thanks to everybody continuing to support me.
WP
Comments (3)
I like the concept of this new game. You've limited the cast to a handful of characters, which I think is wise. I also think the story could be something very intriguing. Ofc, at this point, I have no idea about the plot really, other than that Lydia is on trial for inheriting everything from her husband who disappeared. I presume the fact that there's a trial means that there is some kind of evidence of foul play. This could be very interesting. I do think Shadows could be something to revisit in the future, but I think you'd want a team of people for it, rather than trying to tackle it solo. I don't think it was too complex overall, but there was a lot to try to manage on a per-release cycle, unless you had more team members, each responsible for a few of the characters so they all got attention every release cycle.
I guess lowering the resolution significantly decreased render times, nice.With new structure we can see more content per update.Choosing how to behave sounds nice.Can't wait!
If you would work in some trap/trans content that would be pure gold ^^ also fingers crossed that you would bring back/reuse the Penelope model, it was the highlight of Manifest/shadows. Best of luck, keep doing your thing
