Unreal Engine 5 - Ocarina of Time LIVE Development Process 04#
Come in and watch me how im working for the project !
sit back and enjoy !
Unreal Engine 5 - Ocarina of Time LIVE Development Process 04# (YouTube)
Comments (10)
yeah on the earlier version there is a save ability.. is there not that function available anymore?
just found you and am so here for all of your projects! have you finished any n64 gmes (ill be first to admit im dumb and doont know how to see if\what is commplete)
Hey thank you so much 🙏 none of these projects are finished, make sure to read the description of my patreon
this is pretty cool, i there no full game play? I thought thats what I downloaded for 10gigs but i guess im wrong. just 12 scenes.
Sadly its not a full game , but im working everyday to make the game better 🙏🙏
so i cant play oot remake without paying?
Hey, I found a slight bug in Kokiri Village. You can roll under the collider at the shop exit after interacting with the shopkeeper, which leads to the character jumping and falling off the map and requires the player to reload the chapter. Where can I submit the video clip to you? I'm really enjoying this after not playing it for 22 years. Would love to do more whitebox/blackbox testing to improve the experience. Thanks again for this!
thanks for reporting, submit it inside my discord server :)
When its goin to be finishe more or less
hey luis, i cant tell you when but im trying my best to keep forward !
