Developer Vlog - Cat Pirates and Combat
This week we take a look at cat pirate and otter animations, the first demo block out and very basic combat work!
Comments (2)
The kitty pirates! Ahhhhh! <3 Okay, random fawning over the kitties done... One thing I'd like to say, on comparing this to Wind Waker combat. More than just the physics of the combat itself can determine how it feels to the player. Sound and appearance contribute a lot to how a fight can feel. I know dealing with sound mixing stuff is a bit further out from this point but just an idea to keep in mind. I remember I always adored with the Wind Waker games were how you got musical notes when you struck enemies in some fights. I always specifically remember the sharp notes that sound anytime you manage to land a damage dealing hit on a darknut, and chaining those together was such a joy.
totally agree with the sound effects, I'll need to study Wind Waker more!
