Some news about LS ^__^
Hi guys!
Yay! We've completed compiling of basic modules. So now the main task is to add the main content and test it all.And, of course, the balance - economy, corruption level speed, skills... - it's all pretty hard to balance with each other. But in general, the work is in full swing!
Besides we have changed the interface (you can see on the pic) - now all the actions in the LS take definite time in hours. Seems it's more reasonable than the abstract parts of day ^^ `. I think it makes our game more interesting! 'cause we have to think how to spend time, and how to plan your day... Oh... Gaston's day :D In general, I hope you'll like it :))
And our additional task at this moment is bugs catching. Not the most interestiong task but... At least now you will not find in the game, such moments as:
a) Books, which instantly turns good Belle into a whore (was needed only remove extra zero in definite parameter)b) Immortal Wolf, who appeared very rarely, but if appearing - you could only run away from himc) And Gaston's opportunity to put on three different armor once haha (though there was a certain logic: more armor - less damage taken:! D)
Of course, it's funny, seems it will be better if our game will entertain you in places that we planned. :)
As usual - thank you so much for your support, dear friends! :-*
Comments (16)
Hey there Latissa, I got a question. Do you and Xaljio have a dead line for the LS demo?
In general, we plan to anonce about exact date of the release 5th April. 'cause during these days we need to do a global testing of the whole game. If testing goes well, we'll post a big announcement (poster) about the game :) But if there will be some difficulties and bugs, there will be just an usual post about news and current affairs with the game.
Who is Emma?
She is a char from original movie
The clock sounds interesting - does this mean if Gaston travels only to the edge of the forest and back to the vilage this will take up less time than if he travels into the deeper parts?
Thank you for very useful remark! Indeed, it will be necessary to think over it, because there is a really large difference in Gaston's travel in the town, or somewhere in the thicket ... Perhaps it will be reasonable to use the half an hours... hmm...
Sounds like good progress, thanks for the update!
Great thanks for your support, friend! ^^` Yeah, progress is rather good now. Though considering some unexpected quests in the game, some new content need to quickly add.
I can't wait to try this demo and have a good feel on how the game flow will be... the wait is Killing me haha but im sur it'll be worth it!
Haha... thanks a lot for your support! I hope you'll enjoy some very unexpected quests for patrons in the game ! ;-)
This makes my mouth wash. I can't wait to get my hands on the Demo :)
Oh, thank you very much for your support! :-* We try to finish release as soon as possible. Hope you'll appreciate it! ^^ ` Btw in the game there will some veeery unexpected bonus events including for patrons!
Gaston is not the hero that Belle need, nor the one she deserve, but he is the hero that will bang her :D I'm looking forward to test this demo, keep up the good work :)
Ahaha... That's for sure! Thank you for the support! We'll try to make release as soon as possible, especially because a lot of new events appeared in the game!
Планирование дня - это отлично) А то смущает когда в году по 800 дней и все такое. С рамкой надо еще поработать, сделать ее менее черной (коричневой там, или более прозрачной) Правая граница у рамки визуально меньше или мне кажется?
Ага, правда теперь вопросики появляются - нужно ли к примеру получасы вводить (та еще возня!) или часов достаточно :D Будем думать над этим, а скорее всего - придется экспериментировать уже в ходе тестирования технической версии. (да, в личку тебе чуть позже напишу)
