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December 12, 2025

0.6.3 Minor Update and Some News

Hello everyone. In my last update, I promised to tell you how I’m managing the power outages and share the latest development progress.

Life with a lack of Power, Heat, and Connectivity

Winter has arrived, and rolling blackouts are becoming longer. Yesterday, I had power for only 2 hours... in a 24-hour period. I have installed and connected a set of batteries for a solar power station to my house, which helps me power everything necessary indoors.

Unfortunately, this isn't enough to heat the entire house, so I put on my plaid jacket, grab an axe, and cosplay as Lambert to light the fireplace. Chopping wood helps me stay in physical shape for a sedentary dev like myself.

The only remaining issue is a stable internet connection, as the provider can stop working after 4–5 hours of power outages.

I often think about a Starlink terminal, but unfortunately, the antenna has a distinct thermal signature and could pose a potential danger to my home. I need to think about camouflage.

So, overall, it is now possible to live and work.

Thank you to everyone who supports me during this difficult time. I truly appreciate it and am immensely grateful to you.

Motion Capture.

I am experimenting with motion capture for the cutscenes. I have not yet acquired a suit (I am not sure if I need one with the current volume of work) and I do not have space to install optical sensors. Therefore, I am using AI services to convert video footage into animation.

Pros
It is relatively cheap, and I do not need much space for filming.

Cons
The animation needs to be manually edited in the editor.
Capture is limited to 15 seconds.
Artifacts often occur, requiring reshoots.

Funny thing
I have a bunch of funny videos where I play the role of both Barbarian and other Boaris.

Capture example – the scenes of "punishment" by Boaris and the "bad beer".

Conclusion

I can obtain sufficiently "lively" animation that I would never be able to do manually. We will see how the development goes in this direction and if I manage to fully implement this approach into my workflow. Perhaps I will switch to more professional solutions later on.

What has been added or fixed in the minor update?

If Barbarian starts her shift and leaves work (even if you exit to the menu after saving), Boaris will scold her the next time.

You can drink beer at the bar. If Barbarian continues drinking, it leads to a scene with Boaris (bootle rider and golden shower).

If Barbarian serves beer at a dirty table, she will receive 3 gold

If Barbarian serves beer at a clean table, she will receive 5 gold

There's a 50/50 chance Barbarian will be grabbed (*instead of 100).

If she is grabbed, she will lose the tray with beer.

If Barbarian retreats to the back room with a customer, she will earn 10 gold (this will later influence the quest).

If the customer falls asleep and we kick him out of the pub, Barbarian will pick his pocket.

Pouring beer into a glass - pay 3.

The shift lasts until we speak with Boaris. There will be several grindy miniquests here in the future to get the "good" branch with Boaris.

Jail and tavern prebuild light issue - fixed

Added Hugh's hut location - currently no content here 

Brothel Toilet blowjob - fixed

Added background music to the Pub .

Fixed hand grabbing animation

Removed unnecessary logs from the screen

Fixed table service animation

Fingering animation - fixed

If you're rude to a customer, they'll leave. This will affect the storyline in the future.

Fixed incorrect behavior of the Bunny costume for different barbarian body settings.

[Here are the download links.]

Stay Tuned!

P.S. I know some bugs weren't fixed in this update—I'm working on them

P.S. For some reason, the patch file is showing an error when loading levels, so I'm uploading the full build for now. Again, I'm looking for a solution to reduce the patch size.

Comments (1)

D
Distant Falcon · December 13, 2025

I'm looking forward to seeing the new animations! +1