May 31, 2025

Changelog 0.2 

Hello Everyone! The month has come to an end, which means it's time for a new update. I try to release updates at the end of each month, so I may not physically have enough time to finish everything. These items will be finalized and fixed either in the next major update or in a dedicated bugfix update that I plan to release in about a week.

Storm Valley (Preview)

 As I mentioned earlier and shown in this video, I'm working on a new location. This location is currently in a preview version, and over the next updates, I'll be populating it with content. At the moment, the location is mostly empty and doesn't contain any story components. This is because it was my first time working with the Terrain tool in UE5, and it took up quite a bit of my time. 

I've included it in this build to hear your feedback and suggestions before making changes that would be difficult to correct later on. 

Orc Camp

Here you'll encounter a new type of enemy—Brown Orcs. They are faster and more powerful than any existing enemies. There are also 3 new scenes available for them, with different outcome options.

Lake and Swimming

 Swimming in the lake now washes all the dirt off the barbarian.

Arena

 Green orcs have been added, as well as a battle against one of them. They are the key to activating the "Orc Shelter" quest. The shelter itself will become available later. 

The quest can be activated in two ways: 

  • By defeating the orc in the Arena. 

  • By seducing them both (new scene).

    If you defeat an orc in the Arena, a new outfit will be unlocked - the gladiator's armor.

    If you use Call of Lust in the arena during a battle with an orc, a unique scene will be unlocked.

    Settings

    Added settings screen includin: input remapping and graphics options.

    There are currently no sound settings - they will be added later.

Day/Night Cycle

A day/night cycle controller has been added for Arknum and Storm Valley. Currently, the change in time of day only affects the visuals and does not save its state. This feature will be further developed in a future major update for the werewolf event. 

UI note

The current appearance of the UI is not final. It will be refined once all the necessary elements are fully functional.

Press equip weapon for next dialogue line

In Arknam scenes featuring orcs, dialogue will no longer start automatically. Instead, the game will wait for your input to proceed. You'll see a specific icon  when the dialogue is ready to continue.

Which approach do you prefer: the game waiting for your command to continue the dialogue, or the dialogue starting automatically?

Here are download links

Stay Tuned!