Cooked Meat: The Crystal of Kings (2001) v1.0 - MiSTer FPGA Core Release
Updates to beta core from hardware evidence:
Revised CPU pacing. The CPU uses three-cycle instruction budget, while video, sound and timers retain their own timing.
Hardware-timed rendering. Drawing takes real processing time and waits for memory transfers. Rendering load influences when work finishes, going beyond MAME’s simplified per-packet timing model.
Cleaner palette handling. We removed MAME’s workaround that artificially adds a blue bit to certain palette colours. Affected near-black and transparency-adjacent pixels keep their normal converted colour.
Improved audio stability. A fault in our earlier MiSTer audio handoff could distort loud passages. That has been corrected, no underruns or faults in audio.
Expanded CRT controls. As you see above.
INSTALL:
Get downloader_meatcores.ini
Place it in your mister SD card root folder
Run Update_All
Run the game from _Arcade/MeatCores
If you have downloader_meatcores.ini already
Run Update_All
Run the game from _Arcade/MeatCores
Comments (5)
Thanks for keeping CRT users in mind in your cores
Taking out the gristle, very nice update
Thanks for this helping of meat
Very nice, very evil
🏆
