[Release] Getting Started with Goo Engine
Behold! The first tutorial for Goo Engine! And yes, Goo Blender has been renamed to be Goo Engine to stay clear of the Blender trademark.
I hope this video is helpful in walking through what you guys need to know! It's a lot of information, but it should be useful to at least get you experimenting. More tutorials coming in the near future!
Check out the new snazzy link, too! http://gooengine.org
Enjoy the video!
Comments (14)
Thanks a ton. ♥️
Is it possible to combine my PBR Materials with your shader? As in, my model has Metallic, Roughness, etc. And I would like to layer your shader on top of those existing mats. (Not that it matters, but this is for a NPR look btw, the textures aren't exactly realistic.) Edit: Your shader is working beautifully! I'm loving the way it looks for me, theres a few other things as well that I'd like to ask about as well, like if its possible to incorporate bloom blending (As in, basically adding a higher staturation color in between light and shadow in shader.) but i'm having a great time experimenting , thank you for this resource!
Also, is there a way to properly incorporate a highlight color? (3rd Color?) I've been messing around with mix-shaders and rgb's but I haven't had too much success. Any tips on how to work these in would be appreciated!
Your blender conference was so dope. Your IRL vtuber model was cool too ❤️
thank you so much for all your work ! will you do any tutorials or breakdowns for creating something like your makoto shinkai mailbox ?
Wait... it's windows only? Well... shit. I don't do any work on a Windows machine. Why did I only notice that after paying. -_-;;
Sorry to hear! What operating system do you use? We'll see if we can help!
I beg the blogger to release the Mac version💔
We're hoping to get one out soon, but no guarantees yet! It's a bit tricky without a Mac user on our development team
Dillon, can we get access to files to learn how to use your shaders in your new version of blender? How do we create skin anime materials vs Hard surface? You explored some of the things you can do with your new shader in your tutorial, but not how to create these shaders? Are they ready made shaders or do we have to build thim from scratch?
The shaders can be recreated just by copying the node setup, but I can definitely provide some files for an easy start!
Hii, I got the goo engine but it doesn't recognize my graphics card. Is that normal? I have an RTX 2060
Oh that's weird. It should be working. I'm afraid you'll have to troubleshoot on your end :( I have a 2080 SUPER and I have no issues. It might be a driver issue for you?
This rocks, can't wait to see it applied to a character in a lesson :D
