ZE:SH Junkyard Upgrades
Here are lists of existing improvements/junkyard upgrades as well as new ones that I am proposing for Part 4.
Existing improvements:
Chicken coop
Computer and electronics lab
Farm plot
Greenhouse
Improved workshop
Infirmary
Recreation room
Science laboratory
Vegetable garden
Workshop
Zombie-powered generator
New improvements:
Communal Kitchen
Dock by the lake
Goat or hog pens
Hydroponic Farm (upgrade from greenhouse)
Hygiene station
Memorial area
Playground
Prison cell
Radio room
Shooting range
Smokehouse
Watchtower Mounted Gun
Watchtower Mounted Flamethrower
Water pump
Windmill
Workout room/Gym
Zombie pit
Existing reinforcements:
Dig a trench around the junkyard.
Reinforce the fence around the junkyard
Secure the perimeter with a spiked barricade.
Set up a perimeter alarm system.
Raise a watchtower on the north side of the junkyard.
Raise a watchtower on the south side of the junkyard.
New reinforcements:
Barbed wire perimeter
Camera Security System
Electric Fence
Sandbag wall
Minefield
New items:
Combat drone
Fireworks
Napalm
Comments (22)
Ability to upgrade our walls with concrete. Courtesy of Gina
just add everything to the game lol
Playground is good too. But I'm sitting here trying to imagine the mechanics of a watchtower-mounted flamethrower
Gym is nice. And also a Greenhouse since Glaucoma still needs a treatment
If I recall correctly, in part 3 before going to the Sliverthorne militia. Speaking to Sean he’s in the process of making moonshine. Will this be a junkyard improvement or will Sean build it by himself?
How about an Armory room? We gotta keep our weapons safe and also Storage warehouse for expanded inventory for all our scavenge item? Also like instead of our groupmates living in makeshift sleeping quarters how about a dedicated Lodge house designed like a dorm with a living room and amenities. I mean if you take all the survivors in that's gonna add up fast especially for the comfort room where survivors need to relieve themselves. Also a mess hall for dining.
Cant wait for the group reaction to a teenage mc out here making napalm in the garage 😂
If Jim do write one, it is going to be either the most funny part or the most "nothing to see here" as people are too jaded to give a damn
I look forward to reinforcing the junkyard to simply intimidate hostile surviviors away by its mere existence as Fort Knox 2.0.
Gina the builder can she build it! She'll have no choice!
Napalm? If you insist
Oh man I just got a world War z vibe thinking of the mounted flamethrower ^^
I do see the hygiene station being a important improvement. The dock by the lake idea for some reason reminds me of the Zombie Exodus game. Mainly though I think when it comes to picking improvements the sound they create would be something to look into as if they're too loud they would attract zombies
Awesomesauce
I really like the new improvements for the junkyard, especially the goat or hog pen, playground, memorial area, and communal kitchen ideas. ☺ ♥ 👍
I'm kind of interested on what the Combat Drone looks like and what it does. Is it only for scouting purposes or can it scout and attack? And would it be possible to get more robots in different forms?
It could be like the one you meet in the depot mission
An upgrade for the trench could be wooden or steel spikes in the bottom and or zombies
What is the smokehouse?
It allows you to smoke meat which is a preservation method.
Napalm is wild lol 😂
If im recalling correcty you can make Crude Napalm by using Gasoline and mixed with vegetable Oil making said substance more sticky adding the Flammable substance anyhow should Burn like Napalm, simple enough (me ranting about something i heard from while back)
