My projects #1 : Chronicles of Leridia
I've been working for several years on adding content and updating Leridia to version 1.0.
The game is currently playable from start to finish, but the full version will add many new elements.
I'll summarize the highlights of the last few months.
Story and Quests
One of the most important elements is the addition of more detailed story content and new quests.
Some characters, for example, have been improved
Flick has been reworked a bit
Side Characters like Suiko or Amy will be able to join Sylia in her quest during battles and some events.
Suiko is now joining Sylia during the Kooma Island event
Some quests have been added as well as some dungeons.
The Underworld has new caves and some quests added.
Graphics
Without totally changing the graphics, I'm taking care to add details to the existing maps: elements, lighting effects, animation effects.
Immersive environments have improved, here Barakas Islands
Gameplay
As I said, side characters can now join Sylia during events. This allows a more interesting gameplay for battles and stronger bonds between the characters.
Pentagrams are also added there and there.
Events triggering quests are also added. As I'm doing a new playthrough, I add events, characters and new missions on an already solid basis.
Better and new H-Scenes
I'm improving sex scenes during battles and events, adding also new ones with Pentagrams, new characters and even new dungeon quests !
Wrestling game has also been greatly improved !
Balancing battles and Legendary Monsters
I'm adding a large quest with 7 Legendary Monsters to beat during the whole journey.
I'm also balancing skills and fights for challenging battles but fair.
Be sure to be ready when facing a Legendary Monster !
Adding a lot of other things
I'm also improving sound effects, atmosphere, music...
My english has also improved since 2016_2020 so I'm rewriting a lot of lines of dialogs.
Roadmap, actual progress
I worked recently on the Underworld events, adding more depths to the battle of the towers. Lyse, Aria and Diane have greater roles.
The evil monsters are also more epic and dangerous.
I'm now working on the Dragon Pass Event, rewriting some scenes and events with Amy. I'm adding more scenes and changing some.
I also try to make a better use of Saint/ Deviant choices with Pentagrams and actions. It's way more immersive in my opinion.
Roadmap for the next months :
Reworking events, graphics, scenes in Dragon Pass
Reworking events, graphics, scenes in Lerid
In the future :
Reworking ultimate events in the underworld
Reworking events in the tower of Illusion
Reworking ending
Last part :
Reworking Princess Mode events, gameplay
Publishing the game on Steam in 1.0 version
Comments (2)
This is what I've waited for. Please consider this to be all the encouragement I can offer to continue and complete your work. Thank you.
Wow. You've done a ton. The new battle characters, elements, and costumes sound fantastic. I'm also thrilled you will publish on Steam. Greater rewards await all your diligent work.
