Version 0.4.3 progress status
Patrons,
It's time for an update on the progress of the next update and the prospect of a very exciting year-end for Cyberslayers.
Overall, this update aims to complete the arc of the Oxygen Bar with its intrigues and tasks and expanding the mixed baths. It will certainly be the first piece of content to be completed, and I'm very excited about it.
I have the fault of initiating a lot of content, but I've reached a limit where I now have to develop this content. So as not to get left behind, I've decided to focus on existing content that needs finishing or continuing.
Oxygen Bar Content
New themes linked to the Cyberpunk universe around Hacking and mind control.
An erotic event featuring a male character and linked to the main story has been completed in design and writing.
A new talent will be available: Hack III, enabling greater control over systems and machines, as well as better control over cameras and their recordings.
Aaron and Jade route has been completed, with an Honor approach and a Corruption approach with different endings. Aline will have a significant influence on what happens next for Aaron and Jade. One event will benefit from REPEAT MODE.
REPEAT MODE is a more clarified version of repeatable events, with the player knowing that he or she has seen all the available content when this mode appears (it will need to be developed on previous content in the future).
Creation of events between Aline and Aaron completed, they will take place while she is working at the bar.
New place (not a playground) : the love hotel in downtown
Joey Dark Pentagram is complete
Maestro spanking stage I & II are complete (punishment when doing barmaid job)
Gameplay elements
Creation of a new type of pentagram called “Submissive Routine”. It can be triggered under certain conditions when Aline is dominated by characters or events. Currently present at the Oxygen Bar.
Improved traits and dialogues
Adding the possibility of having specific dialog lines relating to developed traits. In some cases, this will make it possible to get bonuses for virtual hearts (the rule is that traits don't give bonuses). These bonuses are similar to those for the skill required in the same situation. In this way, you may be able to develop traits (linked to Aline's true nature) without having to unlock a phantasm skill.
For greater immersion, descriptions can now appear during character dialogues, linked to their emotional state. This is in addition to third-person narrative descriptions.
Oxygen Bar Intrigue
The main Maestro story is currently being created, with hundreds of poses and dozens of animations for scenes of high tension, story and, of course, eroticism.
Here, the first possible “Game Over” event is introduced. This type of event brings the game to an end (save first, eh?!), but it's worth exploring as it's often high-intensity and helps players to better understand certain aspects of the lore. In fact, if Aline or Kassiah are defeated or lost, certain elements can be revealed without ever revealing too much.
Metacorp of Zenon City, Cybercorp and the Core have many secrets...and perhaps even other organizations too.
September's roadmap
Obviously focused on mixed baths with the characters in them. I'll provide more information next month, but I'd like to exploit bikinis bought and obtained by the player.
The McKoyle family's mixed baths are an exciting place I want to develop.
This content is planned for october.
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My opinion and the future 0.5
So far, the new content is pretty decent but not enough for being an update yet. The feeling is the same as usual, it should be fun and exciting.
I very like Jade and Aaron...while Maestro has a very intriguing story around mind control theme. Lily is also surprising in 0.4.3 in some way, she's a bit underrated but she will have her intense moments.
I try to link everything to make a good lore. If you're exploring in the game, you should be rewarded with some specific lines of dialogs, maybe even arrogance points for knowing things. That mechanic is not everywhere but I think it is interesting.
0.5 update development will start in october
I will tell much more about it in the future, step by step.
But the 0.5 update will focus on the main story with more "dungeons" and "supermutants fights"...back to the main dish of Cyberslayers.
The 0.5 serie will expand the Red District and some characters such as Sissy, Nina...
Of course, Kassiah gameplay and Charlotte stories won't be forgotten.
I'm so excited there are so many things to explore and develop and the best is yet to come.
I'm growing the story and characters slowly, I know I spent a lot of time on side content but I had fun making it...Still, Cyberslayers can really become crazy and I'll make my best to make epic moments.
I think such epic/erotic moments can only mature with time when you have bonds with characters, playing updates.
Well, this is my theory but time will tell.
I have many more things to say but I'll keep this for later.
Don't miss anything of my work in progress, follow me on MY DISCORD
Last Note
I'm reading in some developers circles on internet that a lot are struggling. Some even are losing their faith in making games, discouraged or even hating what they're doing.
It's a pretty long journey but I have the feeling some developers are looking for easy money (not all of them) or allowing their audience to introduce themes in their games they don't like to make.
I think the key for it to work is to love your game, your characters, your world...it cannot work in other way.
Honestly, there can be days I don't want to work or develop...I go then for a walk and relax...I don't put any deadline until I'm sure about the new content.
In the end, I know I will deliver something fun, far from perfect but fun and erotic...I never forget it must be a GAME. It's nothing serious, right ?
I feel so sad for developers who end depressed to the point they're hating what they're doing.
I know if I lose that energy and that feeling, the game will never be the same anymore...no matter many updates I do, pretending the new stuff is great...
If it's not good when you're making it because Kevin asked you to create a female character with three legs making love to a frog, it is maybe because you forget yourself in the process.
Yeah, I'm looking for that "wow" effect each time I play my new update. I want to feel it is respecting players who give their support.
So I may also fail or be too ambitious...I try to control myself but in the end, it's a game...Let's have fun doing and sharing it.
