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October 7, 2026

Tethered progress for Demo V0.2

Helloo guys, this post will be a small update on the progress for the Demo V0.2 release!

It's not the biggest update post but I mainly wanted to show that I'm still here and working on the game! Unfortunately due to some personal reasons I wasn't able to work on the game too much these weeks... Hence why it has been quiet from my side since the demo release.

But luckily from this week on I can spend more time working on the game! I'm figuring out if some sort of schedule for updates will be nice, so that followers also know when to expect something from me.

For now I'm planning to release the V0.2 update somewhere next week


Here are some things I worked on and what you can expect in the next update:

Camera improvements:

Next to implementing the ability to look up and down. I also updated the backend code of the camera system, mainly for future proofing so that tweaking the sensitivity in a settings menu for example will be easier. Not the biggest update but very much needed in my opinion. The camera felt pretty restricted before and you couldn't really look at every part of Burnice.

UI Updates

I tried to keep a main color scheme and theme for the UI. Im pretty happy with how it looks right now but it might need some tweaks later. I also made a small intro sequence which you'll have to wait for next week hehe.

Improved toy and binding functionalities

I'm currently working on the functionality of untying certain ropes or removing toys.
I want to make it so that, as you can see in the picture above. When you hover over an interactable piece of rope or toy, it gets an outline indicating this can be interacted with. When you then click on it, a small menu pops out giving you the option to untie it or for the toys: turn them on, increase/decrease intensity etc.

Rope menu

As a final feature for this demo update I'm going to add the rope menu where you can choose how to tie up Burnice. I'm still thinking about what the best way to do this is and how to structure the menu.
Choose a pose first -> choose a part of the body -> choose how to tie that part of the body?Use text or images for the various bondage options? Making it so that you have to choose individually or can make multiple selections before applying the ropes?
Lots of things to think about... and I'm a rather indecisive person so this will probably give me some headaches these coming days lol.


Again, It's not the biggest update... But after today I can spend some more time on the game to make more features and content for future updates!

See you next week for the Demo V0.2 release!

Your voice matters! If you have any remarks, things you want to see or feedback about the game you can always message me.

Comments (2)

T
Turkeylegpjs · October 9, 2026

What kind of character interactions do you plan on adding? Will there be tickling?

m
misu · October 9, 2026

I have a set list of things I want to add like groping, licking or choking. I haven't thought about tickling but I'll add it to the list of potential features I can add!