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September 11, 2026

Malice in Wonderland v0.1.0 - Free

The free build is available everywhere below.

itch.io — Windows · macOS | MEGA — Windows · macOS | GoFile — Windows · macOS


Exploring

  • Third-person free-roam with camera-relative movement, jump, and a camera that pulls past geometry so foliage never shoves the shot.

  • Hold or toggle to run, your choice, in Settings → Controls.

  • A K — Show Commands overlay that reads its keys from your actual bindings.

  • Unstuck in Settings, behind a confirmation, to teleport back to spawn.

  • Footsteps that know what you are standing on — grass, rock, wood and dirt each sound different, and running is louder than walking.

  • Idle life: the character blinks and glances around when you leave her alone.

Talking and learning

  • Two branching conversations, each a multi-branch hub: the warrior on Hare Cliff and the shaman up by the falls.

  • What you learn opens new lines. Both hubs change after sex.

  • NPCs turn to watch you approach and animate on some of their lines.

  • Two readable notes: the Hand's four-page journal, which lays out the premise, and the Pillager's Note, which does not.

  • Chests and pickups, with the chest animating open before the item lands.

Animation sequences

  • Shaman Standing — seven blocks: idle → foreplay → vaginal, swapping with anal, branching into climax outside or inside.

  • Warrior Kneeling — eight blocks: idle → foreplay → tip → head → blow → deep → cum inside or outside.

  • You pick the branch from on-screen options; loops finish their pass before moving, so the cut always lands on a clean pose.

  • Every block carries its own sound, and the climax blocks fire the fluid system.

Inventory, equipment and customization

  • Six inventory and six equipment slots over a live, orbitable 3D preview of your character. Drag to equip, right-click for a menu, left-click for item details.

  • Four garments: the Gala Dress top and bottom, and the Viper Swimsuit. None are owned at the start — they are in the chests.

  • Character customization: body shape, hair style, hair colour and each eye separately, all on the same live preview.

  • Hair and skirts collide with the actual body rather than an approximation of it.

Menus, world and sound

  • The main menu is inside the real game world, not a separate scene — the view behind the title is the map.

  • Opening a menu dissolves the world away while your character stays visible through it.

  • Settings: audio, video and controls, all applying immediately. Four volume sliders, including a separate one for the explicit audio.

  • Ambience that changes as you go inside, interior colour grading, volumetric fog, and baked lighting across the whole map.

  • Credits, with everyone who made the audio credited and linked.

Not in this version

  • No saving of any kind.

  • Customization not fully unlocked


Installing on macOS

The build is signed, but not by an identified developer, so macOS blocks it the first time.

  • macOS 15 or later — double-click the app once and let it be refused, then open System Settings -> Privacy & Security, scroll to the bottom and press Open Anyway.

  • macOS 14 or earlier — right-click the app -> Open -> Open.

  • If macOS says the app is damaged, that is the download quarantine rather than a broken file. Open Terminal and run:

    xattr -dr com.apple.quarantine "/path/to/Malice in Wonderland.app"