Los Santos Alive — AI Callouts Update
This update represents a major step forward for Los Santos Alive—and what we believe is the next major evolution of LSPDFR.
Instead of following a predetermined callout, players now step into dynamic AI-driven incidents where everyone has something to say, something to hide and the freedom to change what happens next.
Alongside AI Callouts, this release introduces support for Gemini 3.1, delivering a transformative improvement in response speed and a much wider selection of voices. It also includes a major optimization pass, substantial improvements to NPC-to-NPC interaction, more reliable action execution, expanded weapon control, new group-command capabilities, and further integration with the Context 2.0 pipeline.
Gemini 2.5 remains available for players who prefer its behaviour, voices, or overall conversational style.
Patreon supporters can now access the update, provide feedback, and help shape the future of Los Santos Alive.
Major Feature — AI Callouts
AI Callouts transform traditional police scenarios into dynamic incidents powered by AI.
Rather than arriving at a scripted sequence with a predetermined suspect, victim, and outcome, players respond to situations populated by people with their own identities, motivations, possessions, records, and individual understanding of what has happened.
Living incidents
Callouts are already in motion before the player arrives.
People may already be:
arguing
fighting
threatening one another
pleading with a hostage taker
attempting to escape
coercing someone into committing a crime
negotiating
fleeing
escalating the situation
The incident does not wait for the officer to trigger the next stage.
The player arrives in the middle of a living situation and must determine how to respond.
Every person has their own perspective
Victims, suspects, witnesses, and bystanders do not share a single omniscient version of events.
Each person has their own:
account of what happened
motives
emotions
relationships
knowledge
misunderstandings
personal interests
People may disagree, misremember events, omit information, or interpret the same incident differently.
There is no scripted narrator telling the player who is right or wrong. The player must listen, investigate, compare accounts, and decide what they believe happened.
Fully generated participants
Every person involved in a callout can be generated with their own:
name
age
gender
inventory
wanted status
licences
permits
personal circumstances
role within the incident
This allows investigations to extend beyond dialogue.
A person’s records, possessions, legal status, and behaviour may all become relevant to the situation.
Location-aware scenarios
Callouts are tailored to the location in which they occur.
The people, conflict, environment, and circumstances can be adapted around locations throughout Los Santos and Blaine County, allowing the same broad premise to become a very different incident depending on where it happens.
Generate the incident you want
Players can define the type of scenario they want to respond to.
Examples include:
a domestic dispute
a desperate hostage taker demanding money
mysterious deaths surrounding a remote cult compound
a violent confrontation between multiple groups
a person attempting to escape an isolated community
an argument involving people who cannot understand one another
a welfare check that develops into something far more serious
Describe the scenario and Los Santos Alive generates the people, context, conflict, and circumstances around it.
Unscripted outcomes
AI Callouts do not have one predetermined ending.
Depending on the incident and the player’s response, people may:
cooperate
lie
surrender
flee
attack
threaten others
change their behaviour
interrupt interviews
escalate the situation
calm down
reveal new information
The player’s decisions determine how the incident develops and how the final report is written.
Gemini 3.1 Integration
Los Santos Alive now supports Gemini 3.1 as its primary AI model option.
This represents one of the most noticeable improvements to moment-to-moment interaction in the update.
Transformative response-time improvements
Gemini 3.1 substantially reduces the delay between speaking to an NPC and receiving a response.
Conversations feel faster, more immediate, and more natural, allowing interactions to flow with significantly less interruption.
This is especially important during:
rapidly developing callouts
negotiations
arguments
combat situations
group interactions
interruptions
time-sensitive commands
fast exchanges between multiple NPCs
The reduced response time makes AI characters feel considerably more present within the world.
Expanded voice selection
Gemini 3.1 also introduces access to a much wider variety of voices.
This allows NPCs to sound more distinct from one another and gives players greater control over the voices used throughout Los Santos Alive.
The expanded voice selection improves variety across:
suspects
victims
witnesses
officers
companions
civilians
gang members
security personnel
callout participants
A broader voice library also helps reduce repetition when interacting with larger groups of AI-driven characters.
Gemini 2.5 remains available
Gemini 2.5 remains available as an optional model for players who prefer its existing voices, conversational behaviour, or overall interaction style.
Thanks to major improvements in Los Santos Alive’s underlying interaction systems, Gemini 2.5 also benefits from faster, more responsive NPC-to-NPC conversations in this update.
Players can choose whichever model best suits their setup and preferences without missing out on the broader interaction improvements introduced in this release.
Performance and Reliability
Large optimization pass
A substantial optimization pass has been completed across the mod.
This includes improvements to processing, contextual updates, interaction handling, and several underlying systems used by active NPCs.
The goal is to support larger and more complex interactions while maintaining responsive behaviour and reliable execution.
Improved actions and transitions
Action execution and transitions between actions have been significantly improved.
NPCs should now move more reliably between behaviours without previous actions interfering with new instructions.
This includes improvements to:
chained actions
action cancellation
combat transitions
vehicle transitions
weapon transitions
NPC-to-NPC actions
persistent behavioural states
NPC-to-NPC Interaction Overhaul
NPC-to-NPC interaction has been substantially improved for speed, reliability, and integration with the Context 2.0 pipeline.
Interactions should now be more coherent, complete, and capable of developing naturally over time.
NPCs have greater awareness of:
who they are interacting with
what has already happened
the current state of the scene
actions being performed
opportunities for escalation
changing social and physical circumstances
This creates stronger foundations for arguments, negotiations, threats, robberies, confrontations, cooperative behaviour, and more advanced emergent interactions.
Team Commands
Players can now address groups of NPCs as a team.
This makes it possible to issue one instruction to multiple people simultaneously, such as commanding an entire SWAT team to perform an action together.
Team commands are still being expanded, but the underlying system is now functional and provides a foundation for more advanced group coordination.
Expanded Weapon Control
NPCs can now select and use specific weapons based on context and instruction.
They can:
choose the exact weapon they want to equip
equip a specific weapon
unequip or stow a weapon
give a specific weapon to the player
use a specific weapon for intimidation
use a specific weapon when attacking
transition between weapons more reliably
This allows weapon-related interactions to be significantly more deliberate and contextually appropriate.
New Movement and Vehicle Behaviours
Patrol behaviour
NPCs can now patrol around an area without requiring a fixed destination.
This supports guards, officers, companions, security personnel, gang members, and other roles that need to remain active within a location.
Free-driving behaviour
NPCs can now drive around without being assigned a specific destination.
This allows vehicles to remain active naturally rather than always travelling toward a predefined endpoint.
Contextual vehicle entry
NPCs can now enter vehicles based on the surrounding context.
Previously, many vehicle-entry actions depended on the player already being inside the relevant vehicle.
NPCs can now identify and enter appropriate nearby vehicles without requiring the player to occupy them first.
Thank You
A huge thank you to everyone supporting the project, sharing clips, submitting bug reports, testing new systems, and suggesting ideas.
The pace of development has been immense, and this update represents only the beginning of what these systems can become.
For support, feedback, or inquiries, please message me through the Los Santos Alive Discord.
Thank you for helping turn Los Santos Alive into something genuinely unique.
Comments (15)
Hello, how can I obtain a Los Santos Alive license? Could you please tell me where I need to go to get it? Thank you.
scam. it still says join to download when i joined
Real question, will this i teeters with the new BLR by blue vibes
I got the updated RPH file by becoming member of their patreon and completed all the setup but when i launch the game nothing happen i press enter but nothing popup. I properly added the license key and the ai api key.
Does this work for fivem
Do you still need police mod for this ? or this is stand alone mod now ? May I know as well if this still requires Rage Plugin Support. Cuz I'm playing enhanced ver of GTA V and Rage plugin still broken.
that the call out pack
is it lossantosalive 0.7.0
Yup
where is the download link for callout pack
The AI callout system download link is in the patreon section of the discord
Los Santos Alive has truly become one of my most favorite GTA V mods! I am very excited to try this latest update! Please keep adding more to this amazing foundation!
Thank you so much for the kind comment! We're going to keep expanding Los Santos Alive and keep bringing you the best experience possible :)
I already joined the membership but it still says join and download now
Hi Naveed, full install instructions are available in the complementary download post, and I can provide further support in the discord.
