WIP: Cheerleader scene Part 2 preview, and new plugins I'm working on
Hey guys, I thought I'd share a quick update on what I'm working on right now!
I'm still hard at work on Part 2 of Cheerleader's Private Practice, in which Sally slowly realizes the opportunity she has now that the hottest guy in college was alone with her in this quiet empty equipment room...
When it comes to my scenes, I focus heavily on the small details. I want to make sure hand placements align perfectly, eye tracking is natural, and subtle micro-expressions play out at the exact right moments. Because of that, I don't aim for 15+ different generic positions like some other creators might do. My goal is that I’d much rather give you 1 to 3 detailed and realistic animations than a dozen rushed ones.
Plugins
While I love working on scenes the most, I’m always brainstorming ideas to solve workflow issues. So besides working on this scene and updating my previous plugins, I've also been working on 2 new plugins!
One of them being MorphSculpter, a simple sculpting tool that allows you to sculpt your own morphs right inside VaM, and seeing the results in real-time:
The second plugin I'm working on is my own SSS (Subsurface Scattering) plugin. I’ve always loved the realism that SSS adds to skin, and I really want to incorporate it into my scenes. However, the current options out there are paid plugins that can't be bundled or packaged inside my scenes. To fix this, I am building my own simple, lightweight SSS plugin. This will allow me to massively up the visual fidelity of my scenes!
As for the ETA on the scene release, if I don't get too carried away tweaking these new plugins, my current target is to release Part 2 next week!
