26.07.15 Progress (Sneak peek)
Hello everyone!
It’s been quite a while since the last Progress update.
As I mentioned before, the next update for PULLHOUSE will mainly focus on overall improvements.
Since I have to rework my earlier work from the ground up—from back when I was a complete beginner (not that I'm much of an expert now)—it’s been quite a headache.
It looks like it will take some time, so for now, I’ve brought a few work-in-progress images to give you a sneak peek.
In addition to a major overhaul of the currently clunky UI, I am laying the groundwork for adding various systems in the future.
After the update, the overall game routine will change as follows:
Previous: Start Chatting > Start JOI Session
Revised: Desktop > Run PULLHOUSE > Start Chatting > Start JOI Session
This will not only provide a greater sense of immersion but also allow for more diverse interactions with the game.
For example, you could play light minigames on the virtual desktop to earn in-game currency!
I am also devising a system within the enhanced PULLHOUSE app that allows for light chatting with the Dommes.
It’s still in the conceptual stage, so there’s still a long way to go...
Anyway, I hope to show you the final results as soon as possible.
Thank you for reading!
Comments (4)
How do you progress? I feel like I'm not getting anywhere can someone make a guide or walkthrough?
When you find the perfect art and everything is just censored
I fucking love Lucia!
Just make sure the mini-game isn't too difficult and that players can earn money frequently. Long grinding cycles or high difficulty will just frustrate players and ruin the fun of the main game.
