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March 10, 2026

SimSweep v2.19.0 and Everything You Missed

It's been a few days since I've posted here. If you're in the Discord you already know most of this since updates get posted there the second they go live, but for everyone else, here's the catch-up 😁

This past weekend was pretty packed between work and the kiddo so I didn't really get to touch SimSweep much. But I've got a solid chunk of free time this week so I'm going full work mode. Lots of bug squashing, app upgrades, and some time on the other tools I've been building.

The browser extensions are finally approved and live. You can grab them here:

Still waiting on Opera to approve theirs. The extensions track where you download CC from so SimSweep can tag your files with their source automatically. That source data will also help power the CC Catalog app I'm working on, which is going to be a community-driven visual CC browser. More on that soon.

Two new sites went up. https://syvr.dev is the official home for all SYVR tools going forward. And https://decrypt.syvr.dev/ is a new members-only hub for Decrypt supporters. That's where you'll find community-requested mods, exclusive SYVR mods, early builds, and member content. Connect your Patreon and everything opens up. It's brand new so there's not a ton there yet, but it'll fill up as stuff drops.

Decrypt members now have a mod folder organizer. It scans your Mods folder and sorts everything into categorized subfolders based on what each file actually is (CAS, Build/Buy, scripts, animations, etc). It respects mods that have their own internal folder structure so it won't tear apart something like NISANE's Dynamic Loading Screen. Script mods get matched to their companion .package files and sorted together, and scripts without a companion get grouped by creator. If something gets put in the wrong place, there's an undo button and you can report the issue directly from the app so I can see exactly what happened.

Community Mod Status is new. After each scan, SimSweep anonymously shares which of your mods are broken with other users. When enough people report the same file, everyone can see it. Shows up as a card on your dashboard and as badges on individual files in Browse. You can opt out in Settings if you want.

CrashGuard is a new companion mod for Decrypt members. It's a script mod you drop in your Mods folder and it feeds SimSweep live exception data while you play. A shield icon shows up in the sidebar, click it and you get a real-time feed of exceptions, connection status, session tracking, and a "Repeat Offenders" panel that highlights which mods crash the most. You can grab it from https://decrypt.syvr.dev/.

Crash logs in general got cleaned up. Instead of raw Python tracebacks, SimSweep now parses them into structured stack frames and shows simple mod name badges. Hover a badge to see the creator name and which .ts4script the code came from. Behind the scenes it opens every .ts4script ZIP and reads the bytecode to build a source map, so it can trace crashes back to the right mod. If you've already run a scan, expanding a crash entry shows creator info, update status, and dependency counts. Crash summaries also name the actual mod now instead of giving you something generic.

Conflict detection got less annoying. Animation packs sharing a couple framework resources (like WickedWhims base tuning) no longer get flagged. Same-creator files across different folders are recognized better. And cross-type false positives are gone since the system now uses composite keys instead of just instance IDs.

Some backend stuff: remote feature flags let me toggle features on or off for everyone instantly without pushing a build. Decrypt keys now work on machines where Windows Credential Manager is broken. And the app has an error boundary now so if something crashes internally you get a recovery screen instead of a black screen.

If you're not on SimSweep yet: https://simsweep.com/download

Questions or bugs, use the bug report inside of SimSweep or message me in the Discord.

Comments (1)

S
SinfullyxMade · March 18, 2026

I can't wait to try this out for Opera